/*
 * The MIT License (MIT)
 *
 * Copyright (c) 2013 AlgorithmX2
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy of
 * this software and associated documentation files (the "Software"), to deal in
 * the Software without restriction, including without limitation the rights to
 * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
 * the Software, and to permit persons to whom the Software is furnished to do so,
 * subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
 * FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
 * COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
 * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

package appeng.api.networking;

import java.util.EnumSet;

import javax.annotation.Nonnegative;
import javax.annotation.Nonnull;

import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;

import appeng.api.parts.IPart;
import appeng.api.util.AEColor;
import appeng.api.util.DimensionalCoord;

/**
 * An Implementation is required to create your node for IGridHost
 *
 * Implement for use with IGridHost
 */
public interface IGridBlock {

    /**
     * how much power to drain per tick as part of idle network usage.
     *
     * if the value of this changes, you must post a MENetworkPowerIdleChange
     *
     * @return ae/t to use.
     */
    @Nonnegative
    double getIdlePowerUsage();

    /**
     * Various flags that AE uses to modify basic behavior for various parts of the
     * network.
     *
     * @return Set of flags for this IGridBlock
     */
    @Nonnull
    EnumSet<GridFlags> getFlags();

    /**
     * Generally speaking you will return true for this, the one exception is buses,
     * or worm holes where the node represents something that isn't a real
     * connection in the world, but rather one represented internally to the block.
     *
     * @return if the world can connect to this node, and the node can connect to
     *         the world.
     */
    boolean isWorldAccessible();

    /**
     * Must not return when {@link #isWorldAccessible()} is true. Otherwise the
     * behavior is unspecified.
     *
     * @return current location of this node
     */
    @Nonnull
    DimensionalCoord getLocation();

    /**
     * @return Transparent, or a valid color, NULL IS NOT A VALID RETURN
     */
    @Nonnull
    AEColor getGridColor();

    /**
     * Notifies your IGridBlock that changes were made to your connections
     */
    void onGridNotification(@Nonnull GridNotification notification);

    /**
     * Update Blocks network/connection/booting status. grid,
     *
     * @param grid          grid
     * @param channelsInUse used channels
     * @deprecated to be removed in rv7
     */
    @Deprecated
    void setNetworkStatus(IGrid grid, int channelsInUse);

    /**
     * Determine which sides of the block can be connected too, only used when
     * isWorldAccessible returns true, not used for {@link IPart} implementations.
     */
    @Nonnull
    EnumSet<Direction> getConnectableSides();

    /**
     * @return the IGridHost for the node, this will be an IGridPart or a TileEntity
     *         generally speaking.
     */
    @Nonnull
    IGridHost getMachine();

    /**
     * called when the grid for the node has changed, the general grid state should
     * not be trusted at this point.
     */
    void gridChanged();

    /**
     * Determines what item stack is used to render this node in the GUI.
     *
     * @return the render item stack to use to render this node. Returning an empty
     *         ItemStack will not show this node.
     */
    @Nonnull
    ItemStack getMachineRepresentation();
}
