Simplified some control flow statements

This commit is contained in:
thatsIch
2014-10-09 21:33:31 +02:00
parent 6bc002fe63
commit 011ff54224
33 changed files with 64 additions and 78 deletions
@@ -394,7 +394,6 @@ public class PartCable extends AEBasePart implements IPartCable
bch.addBox( dist, 6.0, 6.0, 6.0, 10.0, 10.0 );
break;
default:
continue;
}
}
}
@@ -423,7 +422,6 @@ public class PartCable extends AEBasePart implements IPartCable
bch.addBox( 0.0, 6.0, 6.0, 6.0, 10.0, 10.0 );
break;
default:
continue;
}
}
}
@@ -713,31 +711,28 @@ public class PartCable extends AEBasePart implements IPartCable
}
rh.renderBlock( x, y, z, renderer );
if ( true )
setSmartConnectionRotations( of, renderer );
IIcon firstIcon = new TaughtIcon( getChannelTex( channels, false ).getIcon(), -0.2f );
IIcon secondIcon = new TaughtIcon( getChannelTex( channels, true ).getIcon(), -0.2f );
if ( of == ForgeDirection.EAST || of == ForgeDirection.WEST )
{
setSmartConnectionRotations( of, renderer );
IIcon firstIcon = new TaughtIcon( getChannelTex( channels, false ).getIcon(), -0.2f );
IIcon secondIcon = new TaughtIcon( getChannelTex( channels, true ).getIcon(), -0.2f );
if ( of == ForgeDirection.EAST || of == ForgeDirection.WEST )
{
AEBaseBlock blk = (AEBaseBlock) rh.getBlock();
FlippableIcon ico = blk.getRendererInstance().getTexture( ForgeDirection.EAST );
ico.setFlip( false, true );
}
Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 );
Tessellator.instance.setColorOpaque_I( myColor.blackVariant );
rh.setTexture( firstIcon, firstIcon, firstIcon, firstIcon, firstIcon, firstIcon );
renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );
Tessellator.instance.setColorOpaque_I( myColor.whiteVariant );
rh.setTexture( secondIcon, secondIcon, secondIcon, secondIcon, secondIcon, secondIcon );
renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );
renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
AEBaseBlock blk = (AEBaseBlock) rh.getBlock();
FlippableIcon ico = blk.getRendererInstance().getTexture( ForgeDirection.EAST );
ico.setFlip( false, true );
}
Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 );
Tessellator.instance.setColorOpaque_I( myColor.blackVariant );
rh.setTexture( firstIcon, firstIcon, firstIcon, firstIcon, firstIcon, firstIcon );
renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );
Tessellator.instance.setColorOpaque_I( myColor.whiteVariant );
rh.setTexture( secondIcon, secondIcon, secondIcon, secondIcon, secondIcon, secondIcon );
renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );
renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
rh.setTexture( getTexture( getCableColor() ) );
}
@@ -965,7 +960,6 @@ public class PartCable extends AEBasePart implements IPartCable
renderer.setRenderBounds( 6 / 16.0, 6 / 16.0, 0, 10 / 16.0, 10 / 16.0, 16 / 16.0 );
break;
default:
continue;
}
}