push down some buttons so the JEI doesnt get cutoff vertically.

ME autocrafting now uses the cached storage list instead of a full simulated network extraction
This commit is contained in:
PrototypeTrousers
2022-08-26 17:28:00 -03:00
parent f8bac0475a
commit 027e8477c2
4 changed files with 21 additions and 13 deletions
@@ -88,7 +88,7 @@ public class CraftingJob implements Runnable, ICraftingJob
this.cc = grid.getCache( ICraftingGrid.class );
final GridStorageCache sg = grid.getCache( IStorageGrid.class );
this.original = sg.getExtractableList( actionSrc );
this.original = new MECraftingInventory( sg.getInventory( AEApi.instance().storage().getStorageChannel( IItemStorageChannel.class ) ).getStorageList() );
this.setTree( this.getCraftingTree( cc, what ) );
this.availableCheck = null;