heavily tweaked auto-crafting
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@@ -65,6 +65,7 @@ public class CraftingJob implements Runnable, ICraftingJob
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private final Object monitor = new Object();
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private final Stopwatch tickSpreadingWatch = Stopwatch.createUnstarted();
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private final Stopwatch craftingTreeWatch = Stopwatch.createUnstarted();
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private final ICraftingGrid cc;
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private CraftingTreeNode tree;
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private final IAEItemStack output;
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private boolean simulate = false;
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@@ -90,7 +91,7 @@ public class CraftingJob implements Runnable, ICraftingJob
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this.callback = callback;
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final ICraftingGrid cc = grid.getCache( ICraftingGrid.class );
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this.cc = grid.getCache( ICraftingGrid.class );
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final GridStorageCache sg = grid.getCache( IStorageGrid.class );
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this.original = new MECraftingInventory( sg.getExtractableList( actionSrc ) );
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@@ -159,13 +160,13 @@ public class CraftingJob implements Runnable, ICraftingJob
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TickHandler.INSTANCE.registerCraftingSimulation( this.world, this );
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this.handlePausing();
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craftingTreeWatch.start();
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final MECraftingInventory craftingInventory = new MECraftingInventory( this.original, true, false, true );
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craftingInventory.ignore( this.output );
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this.availableCheck = new MECraftingInventory( this.original, false, false, false );
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craftingTreeWatch.start();
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this.getTree().request( craftingInventory, this.output.getStackSize(), this.actionSrc );
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craftingTreeWatch.stop();
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this.getTree().dive( this );
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for( final String s : this.opsAndMultiplier.keySet() )
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@@ -174,8 +175,14 @@ public class CraftingJob implements Runnable, ICraftingJob
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AELog.crafting( s + " * " + ti.times + " = " + ( ti.perOp * ti.times ) );
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}
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craftingTreeWatch.stop();
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this.logCraftingJob( "real, success", craftingTreeWatch );
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if( actionSrc.player().isPresent() )
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{
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this.logCraftingJob( "simulated, success", craftingTreeWatch );
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}
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else
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{
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this.logCraftingJob( "real, success", craftingTreeWatch );
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}
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}
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catch( final CraftBranchFailure e )
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{
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@@ -185,14 +192,14 @@ public class CraftingJob implements Runnable, ICraftingJob
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{
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if( actionSrc.player().isPresent() )
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{
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craftingTreeWatch.reset().start();
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final MECraftingInventory craftingInventory = new MECraftingInventory( this.original, true, false, true );
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craftingInventory.ignore( this.output );
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this.availableCheck = new MECraftingInventory( this.original, false, false, false );
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this.getTree().setSimulate();
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this.availableCheck = new MECraftingInventory( this.original, false, false, false );
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craftingTreeWatch.reset().start();
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this.getTree().request( craftingInventory, this.output.getStackSize(), this.actionSrc );
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craftingTreeWatch.stop();
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this.getTree().dive( this );
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for( final String s : this.opsAndMultiplier.keySet() )
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@@ -201,12 +208,10 @@ public class CraftingJob implements Runnable, ICraftingJob
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AELog.crafting( s + " * " + ti.times + " = " + ( ti.perOp * ti.times ) );
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}
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craftingTreeWatch.stop();
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this.logCraftingJob( "simulate", craftingTreeWatch );
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this.logCraftingJob( "simulated, failed", craftingTreeWatch );
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}
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else
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{
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craftingTreeWatch.stop();
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this.logCraftingJob( "real, failed", craftingTreeWatch );
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}
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}
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