Reduce scope of variables
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@@ -408,21 +408,15 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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public void registerBlockIcons( IIconRegister iconRegistry )
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{
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final BlockRenderInfo info = this.getRendererInstance();
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final FlippableIcon topIcon;
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final FlippableIcon bottomIcon;
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final FlippableIcon sideIcon;
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final FlippableIcon eastIcon;
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final FlippableIcon westIcon;
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final FlippableIcon southIcon;
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final FlippableIcon northIcon;
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final FlippableIcon topIcon = this.optionalIcon( iconRegistry, this.getTextureName(), null );
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final FlippableIcon bottomIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Bottom", topIcon );
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final FlippableIcon sideIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Side", topIcon );
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final FlippableIcon eastIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "East", sideIcon );
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final FlippableIcon westIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "West", sideIcon );
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final FlippableIcon southIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Front", sideIcon );
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final FlippableIcon northIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Back", sideIcon );
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this.blockIcon = topIcon = this.optionalIcon( iconRegistry, this.getTextureName(), null );
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bottomIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Bottom", topIcon );
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sideIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Side", topIcon );
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eastIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "East", sideIcon );
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westIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "West", sideIcon );
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southIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Front", sideIcon );
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northIcon = this.optionalIcon( iconRegistry, this.getTextureName() + "Back", sideIcon );
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this.blockIcon = topIcon;
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info.updateIcons( bottomIcon, topIcon, northIcon, southIcon, eastIcon, westIcon );
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}
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@@ -557,7 +551,6 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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final ForgeDirection forward = ori.getForward();
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final ForgeDirection up = ori.getUp();
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ForgeDirection west = ForgeDirection.UNKNOWN;
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if( forward == null || up == null )
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{
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@@ -568,6 +561,7 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
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int west_y = forward.offsetZ * up.offsetX - forward.offsetX * up.offsetZ;
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int west_z = forward.offsetX * up.offsetY - forward.offsetY * up.offsetX;
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ForgeDirection west = ForgeDirection.UNKNOWN;
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for( ForgeDirection dx : ForgeDirection.VALID_DIRECTIONS )
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{
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if( dx.offsetX == west_x && dx.offsetY == west_y && dx.offsetZ == west_z )
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