Reduce scope of variables
This commit is contained in:
@@ -61,12 +61,11 @@ public class RenderBlockSkyChest extends BaseBlockRender<BlockSkyChest, TileSkyC
|
||||
|
||||
Minecraft.getMinecraft().getTextureManager().bindTexture( loc );
|
||||
|
||||
final float lidAngle = 0.0f;
|
||||
|
||||
GL11.glScalef( 1.0F, -1F, -1F );
|
||||
GL11.glTranslatef( -0.0F, -1.0F, -1.0F );
|
||||
|
||||
this.model.chestLid.offsetY = -( 0.9f / 16.0f );
|
||||
final float lidAngle = 0.0f;
|
||||
this.model.chestLid.rotateAngleX = -( ( lidAngle * 3.141593F ) / 2.0F );
|
||||
this.model.renderAll();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user