Removed old rendering system

Removed old rendering system. Some parts may be left over, but they
won't affect testing.
1.10-R todo tag marks things to do with rendering.
This commit is contained in:
elix-x
2016-06-29 12:22:18 +02:00
parent 92753a432a
commit 03aa59521c
146 changed files with 15 additions and 13767 deletions
-116
View File
@@ -35,8 +35,6 @@ import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.client.resources.IResource;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
@@ -44,7 +42,6 @@ import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
@@ -57,15 +54,8 @@ import net.minecraftforge.common.property.IUnlistedProperty;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IAESprite;
import appeng.api.util.IOrientable;
import appeng.api.util.IOrientableBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.BlockRenderInfo;
import appeng.client.texture.BaseIcon;
import appeng.client.texture.FlippableIcon;
import appeng.core.AppEng;
import appeng.core.features.AEBlockFeatureHandler;
import appeng.core.features.AEFeature;
import appeng.core.features.FeatureNameExtractor;
@@ -88,8 +78,6 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
private boolean hasSubtypes = false;
private boolean isInventory = false;
private IFeatureHandler handler;
@SideOnly( Side.CLIENT )
private BlockRenderInfo renderInfo;
private String textureName;
protected AxisAlignedBB boundingBox = FULL_BLOCK_AABB;
@@ -160,42 +148,6 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
return new IProperty[0];
}
@SideOnly( Side.CLIENT )
public BlockRenderInfo getRendererInstance()
{
if( this.renderInfo != null )
{
return this.renderInfo;
}
try
{
final Class<? extends BaseBlockRender> re = this.getRenderer();
if( re == null )
{
return null; // use 1.8 models.
}
final BaseBlockRender renderer = re.newInstance();
this.renderInfo = new BlockRenderInfo( renderer );
return this.renderInfo;
}
catch( final InstantiationException e )
{
throw new IllegalStateException( "Failed to create a new instance of an illegal class " + this.getRenderer(), e );
}
catch( final IllegalAccessException e )
{
throw new IllegalStateException( "Failed to create a new instance of " + this.getRenderer() + " because of permissions.", e );
}
}
@SideOnly( Side.CLIENT )
protected Class<? extends BaseBlockRender> getRenderer()
{
return BaseBlockRender.class;
}
protected void setFeature( final EnumSet<AEFeature> f )
{
final AEBlockFeatureHandler featureHandler = new AEBlockFeatureHandler( f, this, this.getFeatureSubName() );
@@ -239,26 +191,6 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
return null;
}
@SideOnly( Side.CLIENT )
public IAESprite getIcon( final IBlockAccess w, final BlockPos pos, final EnumFacing side )
{
final IBlockState state = w.getBlockState( pos );
final IOrientable ori = this.getOrientable( w, pos );
if( ori == null )
{
return this.getIcon( side, state );
}
return this.getIcon( this.mapRotation( ori, side ), state );
}
@SideOnly( Side.CLIENT )
public IAESprite getIcon( final EnumFacing side, final IBlockState state )
{
return this.getRendererInstance().getTexture( AEPartLocation.fromFacing( side ) );
}
@Override
public AxisAlignedBB getBoundingBox( IBlockState state, IBlockAccess source, BlockPos pos )
{
@@ -618,54 +550,6 @@ public abstract class AEBaseBlock extends Block implements IAEFeature
return null;
}
@SideOnly( Side.CLIENT )
public void registerBlockIcons( final TextureMap clientHelper, final String name )
{
final BlockRenderInfo info = this.getRendererInstance();
final FlippableIcon topIcon;
final FlippableIcon blockIcon = topIcon = this.optionalIcon( clientHelper, this.getTextureName(), null );
final FlippableIcon bottomIcon = this.optionalIcon( clientHelper, this.getTextureName() + "Bottom", topIcon );
final FlippableIcon sideIcon = this.optionalIcon( clientHelper, this.getTextureName() + "Side", topIcon );
final FlippableIcon eastIcon = this.optionalIcon( clientHelper, this.getTextureName() + "East", sideIcon );
final FlippableIcon westIcon = this.optionalIcon( clientHelper, this.getTextureName() + "West", sideIcon );
final FlippableIcon southIcon = this.optionalIcon( clientHelper, this.getTextureName() + "Front", sideIcon );
final FlippableIcon northIcon = this.optionalIcon( clientHelper, this.getTextureName() + "Back", sideIcon );
info.updateIcons( bottomIcon, topIcon, northIcon, southIcon, eastIcon, westIcon );
}
@SideOnly( Side.CLIENT )
private FlippableIcon optionalIcon( final TextureMap ir, final String name, IAESprite substitute )
{
// if the input is an flippable IAESprite find the original.
while( substitute instanceof FlippableIcon )
{
substitute = ( (FlippableIcon) substitute ).getOriginal();
}
if( substitute != null )
{
try
{
final ResourceLocation resLoc = new ResourceLocation( AppEng.MOD_ID, String.format( "%s/%s%s", "textures/blocks", name, ".png" ) );
final IResource res = Minecraft.getMinecraft().getResourceManager().getResource( resLoc );
if( res != null )
{
return new FlippableIcon( new BaseIcon( ir.registerSprite( new ResourceLocation( AppEng.MOD_ID, "blocks/" + name ) ) ) );
}
}
catch( final Throwable e )
{
return new FlippableIcon( substitute );
}
}
final ResourceLocation resLoc = new ResourceLocation( AppEng.MOD_ID, "blocks/" + name );
return new FlippableIcon( new BaseIcon( ir.registerSprite( resLoc ) ) );
}
public void setBlockTextureName( final String texture )
{
this.textureName = texture;