Removed old rendering system
Removed old rendering system. Some parts may be left over, but they won't affect testing. 1.10-R todo tag marks things to do with rendering.
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@@ -39,7 +39,6 @@ import net.minecraft.world.World;
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import appeng.api.util.IOrientable;
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import appeng.api.util.IOrientableBlock;
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import appeng.block.AEBaseTileBlock;
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import appeng.client.render.blocks.RenderQuartzTorch;
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import appeng.core.features.AEFeature;
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import appeng.helpers.ICustomCollision;
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import appeng.helpers.MetaRotation;
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@@ -108,12 +107,6 @@ public class BlockLightDetector extends AEBaseTileBlock implements IOrientableBl
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// cancel out lightning
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}
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@Override
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protected Class<? extends RenderQuartzTorch> getRenderer()
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{
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return RenderQuartzTorch.class;
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}
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@Override
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public boolean isValidOrientation( final World w, final BlockPos pos, final EnumFacing forward, final EnumFacing up )
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{
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