Removed old rendering system
Removed old rendering system. Some parts may be left over, but they won't affect testing. 1.10-R todo tag marks things to do with rendering.
This commit is contained in:
@@ -32,13 +32,10 @@ import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.EnumHand;
|
||||
import net.minecraft.util.EnumParticleTypes;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraft.world.IBlockAccess;
|
||||
import net.minecraft.world.World;
|
||||
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.api.util.IAESprite;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.client.texture.ExtraBlockTextures;
|
||||
import appeng.core.AEConfig;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
@@ -58,20 +55,6 @@ public final class BlockVibrationChamber extends AEBaseTileBlock
|
||||
this.setFeature( EnumSet.of( AEFeature.PowerGen ) );
|
||||
}
|
||||
|
||||
@Override
|
||||
public IAESprite getIcon( final IBlockAccess w, final BlockPos pos, final EnumFacing side )
|
||||
{
|
||||
final IAESprite ico = super.getIcon( w, pos, side );
|
||||
final TileVibrationChamber tvc = this.getTileEntity( w, pos );
|
||||
|
||||
if( tvc != null && tvc.isOn && ico == this.getRendererInstance().getTexture( AEPartLocation.SOUTH ) )
|
||||
{
|
||||
return ExtraBlockTextures.BlockVibrationChamberFrontOn.getIcon();
|
||||
}
|
||||
|
||||
return ico;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user