Removed old rendering system
Removed old rendering system. Some parts may be left over, but they won't affect testing. 1.10-R todo tag marks things to do with rendering.
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@@ -28,8 +28,6 @@ import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import appeng.block.AEBaseTileBlock;
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import appeng.client.render.BaseBlockRender;
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import appeng.client.render.blocks.RenderSpatialPylon;
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import appeng.core.features.AEFeature;
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import appeng.helpers.AEGlassMaterial;
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import appeng.tile.spatial.TileSpatialPylon;
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@@ -65,10 +63,4 @@ public class BlockSpatialPylon extends AEBaseTileBlock
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}
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return super.getLightValue( state, w, pos );
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}
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@Override
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protected Class<? extends BaseBlockRender> getRenderer()
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{
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return RenderSpatialPylon.class;
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}
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}
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