Removed old rendering system

Removed old rendering system. Some parts may be left over, but they
won't affect testing.
1.10-R todo tag marks things to do with rendering.
This commit is contained in:
elix-x
2016-06-29 12:22:18 +02:00
parent 92753a432a
commit 03aa59521c
146 changed files with 15 additions and 13767 deletions
@@ -28,8 +28,6 @@ import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.BaseBlockRender;
import appeng.client.render.blocks.RenderSpatialPylon;
import appeng.core.features.AEFeature;
import appeng.helpers.AEGlassMaterial;
import appeng.tile.spatial.TileSpatialPylon;
@@ -65,10 +63,4 @@ public class BlockSpatialPylon extends AEBaseTileBlock
}
return super.getLightValue( state, w, pos );
}
@Override
protected Class<? extends BaseBlockRender> getRenderer()
{
return RenderSpatialPylon.class;
}
}