Removed old rendering system
Removed old rendering system. Some parts may be left over, but they won't affect testing. 1.10-R todo tag marks things to do with rendering.
This commit is contained in:
@@ -34,8 +34,6 @@ import net.minecraft.world.World;
|
||||
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.client.render.BaseBlockRender;
|
||||
import appeng.client.render.blocks.RenderDrive;
|
||||
import appeng.core.features.AEFeature;
|
||||
import appeng.core.sync.GuiBridge;
|
||||
import appeng.tile.storage.TileDrive;
|
||||
@@ -58,12 +56,6 @@ public class BlockDrive extends AEBaseTileBlock
|
||||
return BlockRenderLayer.CUTOUT;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected Class<? extends BaseBlockRender> getRenderer()
|
||||
{
|
||||
return RenderDrive.class;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer p, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user