Removed old rendering system
Removed old rendering system. Some parts may be left over, but they won't affect testing. 1.10-R todo tag marks things to do with rendering.
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@@ -39,8 +39,6 @@ import net.minecraft.world.World;
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import appeng.api.util.AEPartLocation;
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import appeng.block.AEBaseTileBlock;
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import appeng.client.render.BaseBlockRender;
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import appeng.client.render.blocks.RenderBlockSkyChest;
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import appeng.core.features.AEFeature;
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import appeng.core.sync.GuiBridge;
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import appeng.helpers.ICustomCollision;
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@@ -71,12 +69,6 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
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this.setFeature( EnumSet.of( AEFeature.Core, AEFeature.SkyStoneChests ) );
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}
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@Override
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protected Class<? extends BaseBlockRender> getRenderer()
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{
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return RenderBlockSkyChest.class;
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}
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@Override
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public boolean onActivated( final World w, final BlockPos pos, final EntityPlayer player, final EnumHand hand, final @Nullable ItemStack heldItem, final EnumFacing side, final float hitX, final float hitY, final float hitZ )
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{
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