Removed old rendering system
Removed old rendering system. Some parts may be left over, but they won't affect testing. 1.10-R todo tag marks things to do with rendering.
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@@ -27,6 +27,7 @@ import org.lwjgl.opengl.GL11;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.gui.GuiButton;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.util.text.translation.I18n;
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import appeng.api.config.AccessRestriction;
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@@ -49,7 +50,6 @@ import appeng.api.config.StorageFilter;
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import appeng.api.config.TerminalStyle;
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import appeng.api.config.ViewItems;
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import appeng.api.config.YesNo;
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import appeng.client.texture.ExtraBlockTextures;
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import appeng.core.localization.ButtonToolTips;
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@@ -208,7 +208,7 @@ public class GuiImgButton extends GuiButton implements ITooltip
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GL11.glColor4f( 0.5f, 0.5f, 0.5f, 1.0f );
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}
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par1Minecraft.renderEngine.bindTexture( ExtraBlockTextures.GuiTexture( "guis/states.png" ) );
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par1Minecraft.renderEngine.bindTexture( new ResourceLocation( "appliedenergistics2", "textures/guis/states.png" ) );
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this.hovered = par2 >= this.xPosition && par3 >= this.yPosition && par2 < this.xPosition + this.width && par3 < this.yPosition + this.height;
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final int uv_y = (int) Math.floor( iconIndex / 16 );
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@@ -231,7 +231,7 @@ public class GuiImgButton extends GuiButton implements ITooltip
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GL11.glColor4f( 0.5f, 0.5f, 0.5f, 1.0f );
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}
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par1Minecraft.renderEngine.bindTexture( ExtraBlockTextures.GuiTexture( "guis/states.png" ) );
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par1Minecraft.renderEngine.bindTexture( new ResourceLocation( "appliedenergistics2", "textures/guis/states.png" ) );
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this.hovered = par2 >= this.xPosition && par3 >= this.yPosition && par2 < this.xPosition + this.width && par3 < this.yPosition + this.height;
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final int uv_y = (int) Math.floor( iconIndex / 16 );
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