Removed old rendering system

Removed old rendering system. Some parts may be left over, but they
won't affect testing.
1.10-R todo tag marks things to do with rendering.
This commit is contained in:
elix-x
2016-06-29 12:22:18 +02:00
parent 92753a432a
commit 03aa59521c
146 changed files with 15 additions and 13767 deletions
@@ -25,10 +25,9 @@ import org.lwjgl.opengl.GL11;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiButton;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.text.translation.I18n;
import appeng.client.texture.ExtraBlockTextures;
public class GuiToggleButton extends GuiButton implements ITooltip
{
@@ -67,7 +66,7 @@ public class GuiToggleButton extends GuiButton implements ITooltip
final int iconIndex = this.getIconIndex();
GL11.glColor4f( 1.0f, 1.0f, 1.0f, 1.0f );
par1Minecraft.renderEngine.bindTexture( ExtraBlockTextures.GuiTexture( "guis/states.png" ) );
par1Minecraft.renderEngine.bindTexture( new ResourceLocation( "appliedenergistics2", "textures/guis/states.png" ) );
this.hovered = par2 >= this.xPosition && par3 >= this.yPosition && par2 < this.xPosition + this.width && par3 < this.yPosition + this.height;
final int uv_y = (int) Math.floor( iconIndex / 16 );