Removed old rendering system

Removed old rendering system. Some parts may be left over, but they
won't affect testing.
1.10-R todo tag marks things to do with rendering.
This commit is contained in:
elix-x
2016-06-29 12:22:18 +02:00
parent 92753a432a
commit 03aa59521c
146 changed files with 15 additions and 13767 deletions
@@ -84,11 +84,6 @@ public final class AEBlockFeatureHandler implements IFeatureHandler
featuredItem.setRegistryName( AppEng.MOD_ID, name );
GameRegistry.register( featuredItem );
}
if( side == Side.CLIENT )
{
CommonHelper.proxy.configureIcon( this.featured, name );
}
}
}
}
@@ -94,11 +94,6 @@ public final class AECableBusFeatureHandler implements IFeatureHandler
{
GameData.getBlockItemMap().put( this.featured, this.definition.maybeItem().get() );
}
if( side == Side.CLIENT )
{
CommonHelper.proxy.configureIcon( this.featured, name );
}
}
}
}
@@ -93,11 +93,6 @@ public final class AETileBlockFeatureHandler implements IFeatureHandler
}
GameRegistry.registerTileEntity( this.featured.getTileEntityClass(), this.featured.toString() );
if( side == Side.CLIENT )
{
CommonHelper.proxy.configureIcon( this.featured, name );
}
}
}
}
@@ -94,11 +94,6 @@ public final class ItemFeatureHandler implements IFeatureHandler
// "item." +
GameRegistry.registerItem( this.item, name );
if( side == Side.CLIENT )
{
CommonHelper.proxy.configureIcon( this.item, itemPhysicalName );
}
}
}
@@ -73,12 +73,6 @@ public class StairBlockFeatureHandler implements IFeatureHandler
this.stairs.setUnlocalizedName( "appliedenergistics2." + name );
GameRegistry.registerBlock( this.stairs, name );
if( side == Side.CLIENT )
{
final Item item = ItemBlock.getItemFromBlock( this.stairs );
CommonHelper.proxy.configureIcon( item, name );
}
}
}
}
@@ -32,8 +32,6 @@ import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.ISaveProvider;
import appeng.api.storage.StorageChannel;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IAESprite;
import appeng.client.texture.ExtraBlockTextures;
import appeng.core.sync.GuiBridge;
import appeng.me.storage.CellInventory;
import appeng.me.storage.CellInventoryHandler;
@@ -59,24 +57,6 @@ public class BasicCellHandler implements ICellHandler
return null;
}
@Override
public IAESprite getTopTexture_Light()
{
return ExtraBlockTextures.BlockMEChestItems_Light.getIcon();
}
@Override
public IAESprite getTopTexture_Medium()
{
return ExtraBlockTextures.BlockMEChestItems_Medium.getIcon();
}
@Override
public IAESprite getTopTexture_Dark()
{
return ExtraBlockTextures.BlockMEChestItems_Dark.getIcon();
}
@Override
public void openChestGui( final EntityPlayer player, final IChestOrDrive chest, final ICellHandler cellHandler, final IMEInventoryHandler inv, final ItemStack is, final StorageChannel chan )
{
@@ -30,8 +30,6 @@ import appeng.api.storage.IMEInventoryHandler;
import appeng.api.storage.ISaveProvider;
import appeng.api.storage.StorageChannel;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IAESprite;
import appeng.client.texture.ExtraBlockTextures;
import appeng.core.sync.GuiBridge;
import appeng.items.storage.ItemCreativeStorageCell;
import appeng.me.storage.CreativeCellInventory;
@@ -57,24 +55,6 @@ public class CreativeCellHandler implements ICellHandler
return null;
}
@Override
public IAESprite getTopTexture_Light()
{
return ExtraBlockTextures.BlockMEChestItems_Light.getIcon();
}
@Override
public IAESprite getTopTexture_Medium()
{
return ExtraBlockTextures.BlockMEChestItems_Medium.getIcon();
}
@Override
public IAESprite getTopTexture_Dark()
{
return ExtraBlockTextures.BlockMEChestItems_Dark.getIcon();
}
@Override
public void openChestGui( final EntityPlayer player, final IChestOrDrive chest, final ICellHandler cellHandler, final IMEInventoryHandler inv, final ItemStack is, final StorageChannel chan )
{