Removed old rendering system

Removed old rendering system. Some parts may be left over, but they
won't affect testing.
1.10-R todo tag marks things to do with rendering.
This commit is contained in:
elix-x
2016-06-29 12:22:18 +02:00
parent 92753a432a
commit 03aa59521c
146 changed files with 15 additions and 13767 deletions
@@ -66,10 +66,6 @@ public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
public static final int FLUIX = SINGLE_OFFSET * 2;
public static final int FINAL_STAGE = SINGLE_OFFSET * 3;
private final ModelResourceLocation[] certus = new ModelResourceLocation[3];
private final ModelResourceLocation[] fluix = new ModelResourceLocation[3];
private final ModelResourceLocation[] nether = new ModelResourceLocation[3];
public ItemCrystalSeed()
{
this.setHasSubtypes( true );
@@ -78,70 +74,6 @@ public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
EntityRegistry.registerModEntity( EntityGrowingCrystal.class, EntityGrowingCrystal.class.getSimpleName(), EntityIds.get( EntityGrowingCrystal.class ), AppEng.instance(), 16, 4, true );
}
@Override
@SideOnly( Side.CLIENT )
public void registerIcons( final ClientHelper ir, final String name )
{
final String preFix = name + ".";
this.certus[0] = ir.setIcon( this, preFix + "Certus" );
this.certus[1] = ir.setIcon( this, preFix + "Certus2" );
this.certus[2] = ir.setIcon( this, preFix + "Certus3" );
this.nether[0] = ir.setIcon( this, preFix + "Nether" );
this.nether[1] = ir.setIcon( this, preFix + "Nether2" );
this.nether[2] = ir.setIcon( this, preFix + "Nether3" );
this.fluix[0] = ir.setIcon( this, preFix + "Fluix" );
this.fluix[1] = ir.setIcon( this, preFix + "Fluix2" );
this.fluix[2] = ir.setIcon( this, preFix + "Fluix3" );
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register( this, new ItemMeshDefinition(){
@Override
public ModelResourceLocation getModelLocation( final ItemStack stack )
{
ModelResourceLocation[] list = null;
int damage = ItemCrystalSeed.this.getProgress( stack );
if( damage < CERTUS + SINGLE_OFFSET )
{
list = ItemCrystalSeed.this.certus;
}
else if( damage < NETHER + SINGLE_OFFSET )
{
damage -= NETHER;
list = ItemCrystalSeed.this.nether;
}
else if( damage < FLUIX + SINGLE_OFFSET )
{
damage -= FLUIX;
list = ItemCrystalSeed.this.fluix;
}
if( list == null )
{
return new ModelResourceLocation( "diamond" );
}
if( damage < LEVEL_OFFSET )
{
return list[0];
}
else if( damage < LEVEL_OFFSET * 2 )
{
return list[1];
}
else
{
return list[2];
}
}
} );
}
@Nullable
public static ResolverResult getResolver( final int certus2 )
{
@@ -58,51 +58,12 @@ public class ItemEncodedPattern extends AEBaseItem implements ICraftingPatternIt
// rather simple client side caching.
private static final Map<ItemStack, ItemStack> SIMPLE_CACHE = new WeakHashMap<ItemStack, ItemStack>();
@SideOnly( Side.CLIENT )
private ModelResourceLocation res;
@SideOnly( Side.CLIENT )
private ModelResourceLocation encodedPatternModel; // TODO: make encoded pattern model!
public ItemEncodedPattern()
{
this.setFeature( EnumSet.of( AEFeature.Patterns ) );
this.setMaxStackSize( 1 );
}
@Override
public void registerIcons( final ClientHelper proxy, final String name )
{
this.encodedPatternModel = this.res = proxy.setIcon( this, name );
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register( this, new ItemMeshDefinition(){
boolean recursive = false;
@Override
public ModelResourceLocation getModelLocation( final ItemStack stack )
{
if( this.recursive == false )
{
this.recursive = true;
final ItemEncodedPattern iep = (ItemEncodedPattern) stack.getItem();
final ItemStack is = iep.getOutput( stack );
if( Minecraft.getMinecraft().thePlayer.isSneaking() )
{
return ItemEncodedPattern.this.encodedPatternModel;
}
this.recursive = false;
}
return ItemEncodedPattern.this.res;
}
} );
}
@Override
public ActionResult<ItemStack> onItemRightClick( final ItemStack stack, final World w, final EntityPlayer player, final EnumHand hand )
{
@@ -55,28 +55,6 @@ public class ItemPaintBall extends AEBaseItem
this.setHasSubtypes( true );
}
@Override
@SideOnly( Side.CLIENT )
public void registerIcons( final ClientHelper ir, final String name )
{
final ModelResourceLocation sloc = ir.setIcon( this, name + "Shimmer" );
final ModelResourceLocation loc = ir.setIcon( this, name );
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register( this, new ItemMeshDefinition(){
@Override
public ModelResourceLocation getModelLocation( final ItemStack stack )
{
if( ItemPaintBall.this.isLumen( stack ) )
{
return sloc;
}
return loc;
}
} );
}
@Override
public String getItemStackDisplayName( final ItemStack is )
{