Removed old rendering system

Removed old rendering system. Some parts may be left over, but they
won't affect testing.
1.10-R todo tag marks things to do with rendering.
This commit is contained in:
elix-x
2016-06-29 12:22:18 +02:00
parent 92753a432a
commit 03aa59521c
146 changed files with 15 additions and 13767 deletions
@@ -66,10 +66,6 @@ public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
public static final int FLUIX = SINGLE_OFFSET * 2;
public static final int FINAL_STAGE = SINGLE_OFFSET * 3;
private final ModelResourceLocation[] certus = new ModelResourceLocation[3];
private final ModelResourceLocation[] fluix = new ModelResourceLocation[3];
private final ModelResourceLocation[] nether = new ModelResourceLocation[3];
public ItemCrystalSeed()
{
this.setHasSubtypes( true );
@@ -78,70 +74,6 @@ public class ItemCrystalSeed extends AEBaseItem implements IGrowableCrystal
EntityRegistry.registerModEntity( EntityGrowingCrystal.class, EntityGrowingCrystal.class.getSimpleName(), EntityIds.get( EntityGrowingCrystal.class ), AppEng.instance(), 16, 4, true );
}
@Override
@SideOnly( Side.CLIENT )
public void registerIcons( final ClientHelper ir, final String name )
{
final String preFix = name + ".";
this.certus[0] = ir.setIcon( this, preFix + "Certus" );
this.certus[1] = ir.setIcon( this, preFix + "Certus2" );
this.certus[2] = ir.setIcon( this, preFix + "Certus3" );
this.nether[0] = ir.setIcon( this, preFix + "Nether" );
this.nether[1] = ir.setIcon( this, preFix + "Nether2" );
this.nether[2] = ir.setIcon( this, preFix + "Nether3" );
this.fluix[0] = ir.setIcon( this, preFix + "Fluix" );
this.fluix[1] = ir.setIcon( this, preFix + "Fluix2" );
this.fluix[2] = ir.setIcon( this, preFix + "Fluix3" );
Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register( this, new ItemMeshDefinition(){
@Override
public ModelResourceLocation getModelLocation( final ItemStack stack )
{
ModelResourceLocation[] list = null;
int damage = ItemCrystalSeed.this.getProgress( stack );
if( damage < CERTUS + SINGLE_OFFSET )
{
list = ItemCrystalSeed.this.certus;
}
else if( damage < NETHER + SINGLE_OFFSET )
{
damage -= NETHER;
list = ItemCrystalSeed.this.nether;
}
else if( damage < FLUIX + SINGLE_OFFSET )
{
damage -= FLUIX;
list = ItemCrystalSeed.this.fluix;
}
if( list == null )
{
return new ModelResourceLocation( "diamond" );
}
if( damage < LEVEL_OFFSET )
{
return list[0];
}
else if( damage < LEVEL_OFFSET * 2 )
{
return list[1];
}
else
{
return list[2];
}
}
} );
}
@Nullable
public static ResolverResult getResolver( final int certus2 )
{