Removed old rendering system
Removed old rendering system. Some parts may be left over, but they won't affect testing. 1.10-R todo tag marks things to do with rendering.
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@@ -26,7 +26,6 @@ import java.util.List;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockGlass;
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import net.minecraft.block.BlockStainedGlass;
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import net.minecraft.client.renderer.texture.TextureMap;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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@@ -47,8 +46,6 @@ import appeng.api.AEApi;
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import appeng.api.exceptions.MissingDefinition;
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import appeng.api.parts.IAlphaPassItem;
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import appeng.api.util.AEPartLocation;
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import appeng.client.texture.BaseIcon;
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import appeng.core.AppEng;
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import appeng.core.FacadeConfig;
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import appeng.core.features.AEFeature;
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import appeng.decorative.solid.QuartzOreBlock;
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@@ -290,10 +287,4 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
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return false;
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}
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@Override
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public void registerCustomIcon( final TextureMap map )
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{
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this.myIcon = new BaseIcon( map.registerSprite( new ResourceLocation( AppEng.MOD_ID, "blocks/ItemFacade" ) ) );
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}
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}
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