Removed old rendering system

Removed old rendering system. Some parts may be left over, but they
won't affect testing.
1.10-R todo tag marks things to do with rendering.
This commit is contained in:
elix-x
2016-06-29 12:22:18 +02:00
parent 92753a432a
commit 03aa59521c
146 changed files with 15 additions and 13767 deletions
@@ -26,7 +26,6 @@ import java.util.List;
import net.minecraft.block.Block;
import net.minecraft.block.BlockGlass;
import net.minecraft.block.BlockStainedGlass;
import net.minecraft.client.renderer.texture.TextureMap;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
@@ -47,8 +46,6 @@ import appeng.api.AEApi;
import appeng.api.exceptions.MissingDefinition;
import appeng.api.parts.IAlphaPassItem;
import appeng.api.util.AEPartLocation;
import appeng.client.texture.BaseIcon;
import appeng.core.AppEng;
import appeng.core.FacadeConfig;
import appeng.core.features.AEFeature;
import appeng.decorative.solid.QuartzOreBlock;
@@ -290,10 +287,4 @@ public class ItemFacade extends AEBaseItem implements IFacadeItem, IAlphaPassIte
return false;
}
@Override
public void registerCustomIcon( final TextureMap map )
{
this.myIcon = new BaseIcon( map.registerSprite( new ResourceLocation( AppEng.MOD_ID, "blocks/ItemFacade" ) ) );
}
}