Removed old rendering system
Removed old rendering system. Some parts may be left over, but they won't affect testing. 1.10-R todo tag marks things to do with rendering.
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@@ -43,8 +43,6 @@ import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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import appeng.api.AEApi;
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import appeng.api.config.YesNo;
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@@ -65,7 +63,6 @@ import appeng.api.util.AECableType;
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import appeng.api.util.AEColor;
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import appeng.api.util.AEPartLocation;
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import appeng.api.util.DimensionalCoord;
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import appeng.client.render.CableRenderHelper;
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import appeng.core.AELog;
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import appeng.facade.FacadeContainer;
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import appeng.helpers.AEMultiTile;
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@@ -903,18 +900,6 @@ public class CableBusContainer extends CableBusStorage implements AEMultiTile, I
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return light;
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}
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@SideOnly( Side.CLIENT )
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public void renderStatic()
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{
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CableRenderHelper.getInstance().renderStatic( this, this.getFacadeContainer() );
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}
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@SideOnly( Side.CLIENT )
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public void renderDynamic( final double x, final double y, final double z )
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{
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CableRenderHelper.getInstance().renderDynamic( this, x, y, z );
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}
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public void writeToStream( final ByteBuf data ) throws IOException
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{
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int sides = 0;
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