Removed old rendering system
Removed old rendering system. Some parts may be left over, but they won't affect testing. 1.10-R todo tag marks things to do with rendering.
This commit is contained in:
@@ -19,34 +19,15 @@
|
||||
package appeng.parts.networking;
|
||||
|
||||
|
||||
import java.util.EnumSet;
|
||||
|
||||
import org.lwjgl.opengl.GL11;
|
||||
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraft.util.EnumFacing;
|
||||
import net.minecraft.util.math.BlockPos;
|
||||
import net.minecraftforge.fml.relauncher.Side;
|
||||
import net.minecraftforge.fml.relauncher.SideOnly;
|
||||
|
||||
import appeng.api.networking.IGridHost;
|
||||
import appeng.api.networking.IGridNode;
|
||||
import appeng.api.networking.events.MENetworkChannelsChanged;
|
||||
import appeng.api.networking.events.MENetworkEventSubscribe;
|
||||
import appeng.api.networking.events.MENetworkPowerStatusChange;
|
||||
import appeng.api.parts.IPart;
|
||||
import appeng.api.parts.IPartCollisionHelper;
|
||||
import appeng.api.parts.IPartHost;
|
||||
import appeng.api.parts.IPartRenderHelper;
|
||||
import appeng.api.util.AECableType;
|
||||
import appeng.api.util.AEColor;
|
||||
import appeng.api.util.AEPartLocation;
|
||||
import appeng.api.util.IAESprite;
|
||||
import appeng.api.util.ModelGenerator;
|
||||
import appeng.block.AEBaseBlock;
|
||||
import appeng.client.texture.FlippableIcon;
|
||||
import appeng.client.texture.OffsetIcon;
|
||||
import appeng.client.texture.TaughtIcon;
|
||||
import appeng.helpers.Reflected;
|
||||
import appeng.util.Platform;
|
||||
|
||||
@@ -121,256 +102,4 @@ public class PartCableSmart extends PartCable
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void renderInventory( final IPartRenderHelper rh, final ModelGenerator renderer )
|
||||
{
|
||||
GL11.glTranslated( -0.0, -0.0, 0.3 );
|
||||
|
||||
float offU = 0;
|
||||
float offV = 9;
|
||||
|
||||
OffsetIcon main = new OffsetIcon( this.getTexture( this.getCableColor(), renderer ), offU, offV );
|
||||
OffsetIcon ch1 = new OffsetIcon( this.getChannelTex( 4, false ).getIcon(), offU, offV );
|
||||
OffsetIcon ch2 = new OffsetIcon( this.getChannelTex( 4, true ).getIcon(), offU, offV );
|
||||
|
||||
for( final EnumFacing side : EnumSet.of( EnumFacing.UP, EnumFacing.DOWN ) )
|
||||
{
|
||||
rh.setBounds( 5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f );
|
||||
rh.renderInventoryFace( main, side, renderer );
|
||||
rh.renderInventoryFace( ch1, side, renderer );
|
||||
rh.renderInventoryFace( ch2, side, renderer );
|
||||
}
|
||||
|
||||
offU = 9;
|
||||
offV = 0;
|
||||
main = new OffsetIcon( this.getTexture( this.getCableColor(), renderer ), offU, offV );
|
||||
ch1 = new OffsetIcon( this.getChannelTex( 4, false ).getIcon(), offU, offV );
|
||||
ch2 = new OffsetIcon( this.getChannelTex( 4, true ).getIcon(), offU, offV );
|
||||
|
||||
for( final EnumFacing side : EnumSet.of( EnumFacing.EAST, EnumFacing.WEST ) )
|
||||
{
|
||||
rh.setBounds( 5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f );
|
||||
rh.renderInventoryFace( main, side, renderer );
|
||||
rh.renderInventoryFace( ch1, side, renderer );
|
||||
rh.renderInventoryFace( ch2, side, renderer );
|
||||
}
|
||||
|
||||
main = new OffsetIcon( this.getTexture( this.getCableColor(), renderer ), 0, 0 );
|
||||
ch1 = new OffsetIcon( this.getChannelTex( 4, false ).getIcon(), 0, 0 );
|
||||
ch2 = new OffsetIcon( this.getChannelTex( 4, true ).getIcon(), 0, 0 );
|
||||
|
||||
for( final EnumFacing side : EnumSet.of( EnumFacing.SOUTH, EnumFacing.NORTH ) )
|
||||
{
|
||||
rh.setBounds( 5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f );
|
||||
rh.renderInventoryFace( main, side, renderer );
|
||||
rh.renderInventoryFace( ch1, side, renderer );
|
||||
rh.renderInventoryFace( ch2, side, renderer );
|
||||
}
|
||||
|
||||
rh.setTexture( null );
|
||||
}
|
||||
|
||||
@Override
|
||||
public IAESprite getTexture( final AEColor c, final ModelGenerator renderer )
|
||||
{
|
||||
return this.getSmartTexture( c, renderer );
|
||||
}
|
||||
|
||||
@Override
|
||||
@SideOnly( Side.CLIENT )
|
||||
public void renderStatic( final BlockPos pos, final IPartRenderHelper rh, final ModelGenerator renderer )
|
||||
{
|
||||
rh.setTexture( this.getTexture( this.getCableColor(), renderer ) );
|
||||
|
||||
final EnumSet<AEPartLocation> sides = this.getConnections().clone();
|
||||
|
||||
boolean hasBuses = false;
|
||||
final IPartHost ph = this.getHost();
|
||||
for( final AEPartLocation of : EnumSet.complementOf( this.getConnections() ) )
|
||||
{
|
||||
final IPart bp = ph.getPart( of );
|
||||
if( bp instanceof IGridHost )
|
||||
{
|
||||
if( of != AEPartLocation.INTERNAL )
|
||||
{
|
||||
sides.add( of );
|
||||
hasBuses = true;
|
||||
}
|
||||
|
||||
final int len = bp.cableConnectionRenderTo();
|
||||
if( len < 8 )
|
||||
{
|
||||
switch( of )
|
||||
{
|
||||
case DOWN:
|
||||
rh.setBounds( 6, len, 6, 10, 5, 10 );
|
||||
break;
|
||||
case EAST:
|
||||
rh.setBounds( 11, 6, 6, 16 - len, 10, 10 );
|
||||
break;
|
||||
case NORTH:
|
||||
rh.setBounds( 6, 6, len, 10, 10, 5 );
|
||||
break;
|
||||
case SOUTH:
|
||||
rh.setBounds( 6, 6, 11, 10, 10, 16 - len );
|
||||
break;
|
||||
case UP:
|
||||
rh.setBounds( 6, 11, 6, 10, 16 - len, 10 );
|
||||
break;
|
||||
case WEST:
|
||||
rh.setBounds( len, 6, 6, 5, 10, 10 );
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
rh.renderBlock( pos, renderer );
|
||||
|
||||
this.setSmartConnectionRotations( of, renderer );
|
||||
final IAESprite firstIcon = new TaughtIcon( this.getChannelTex( this.getChannelsOnSide( of.ordinal() ), false ).getIcon(), -0.2f );
|
||||
final IAESprite secondIcon = new TaughtIcon( this.getChannelTex( this.getChannelsOnSide( of.ordinal() ), true ).getIcon(), -0.2f );
|
||||
|
||||
if( of == AEPartLocation.EAST || of == AEPartLocation.WEST )
|
||||
{
|
||||
final AEBaseBlock blk = (AEBaseBlock) rh.getBlock();
|
||||
final FlippableIcon ico = blk.getRendererInstance().getTexture( AEPartLocation.EAST );
|
||||
ico.setFlip( false, true );
|
||||
}
|
||||
|
||||
renderer.setBrightness( 15 << 20 | 15 << 4 );
|
||||
renderer.setColorOpaque_I( this.getCableColor().blackVariant );
|
||||
rh.setTexture( firstIcon, firstIcon, firstIcon, firstIcon, firstIcon, firstIcon );
|
||||
this.renderAllFaces( (AEBaseBlock) rh.getBlock(), pos, rh, renderer );
|
||||
|
||||
renderer.setColorOpaque_I( this.getCableColor().whiteVariant );
|
||||
rh.setTexture( secondIcon, secondIcon, secondIcon, secondIcon, secondIcon, secondIcon );
|
||||
this.renderAllFaces( (AEBaseBlock) rh.getBlock(), pos, rh, renderer );
|
||||
|
||||
renderer.setUvRotateBottom( renderer.setUvRotateEast( renderer.setUvRotateNorth( renderer.setUvRotateSouth( renderer.setUvRotateTop( renderer.setUvRotateWest( 0 ) ) ) ) ) );
|
||||
|
||||
rh.setTexture( this.getTexture( this.getCableColor(), renderer ) );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if( sides.size() != 2 || !this.nonLinear( sides ) || hasBuses )
|
||||
{
|
||||
for( final AEPartLocation of : this.getConnections() )
|
||||
{
|
||||
this.renderSmartConnection( pos, rh, renderer, this.getChannelsOnSide( of.ordinal() ), of );
|
||||
}
|
||||
|
||||
rh.setTexture( this.getCoveredTexture( this.getCableColor(), renderer ) );
|
||||
rh.setBounds( 5, 5, 5, 11, 11, 11 );
|
||||
rh.renderBlock( pos, renderer );
|
||||
}
|
||||
else
|
||||
{
|
||||
AEPartLocation selectedSide = AEPartLocation.INTERNAL;
|
||||
|
||||
for( final AEPartLocation of : this.getConnections() )
|
||||
{
|
||||
selectedSide = of;
|
||||
break;
|
||||
}
|
||||
|
||||
final int channels = this.getChannelsOnSide( selectedSide.ordinal() );
|
||||
final IAESprite def = this.getTexture( this.getCableColor(), renderer );
|
||||
final IAESprite off = new OffsetIcon( def, 0, -12 );
|
||||
|
||||
final IAESprite firstTaughtIcon = new TaughtIcon( this.getChannelTex( channels, false ).getIcon(), -0.2f );
|
||||
final IAESprite firstOffsetIcon = new OffsetIcon( firstTaughtIcon, 0, -12 );
|
||||
|
||||
final IAESprite secondTaughtIcon = new TaughtIcon( this.getChannelTex( channels, true ).getIcon(), -0.2f );
|
||||
final IAESprite secondOffsetIcon = new OffsetIcon( secondTaughtIcon, 0, -12 );
|
||||
|
||||
switch( selectedSide )
|
||||
{
|
||||
case DOWN:
|
||||
case UP:
|
||||
renderer.setRenderBounds( 5 / 16.0, 0, 5 / 16.0, 11 / 16.0, 16 / 16.0, 11 / 16.0 );
|
||||
rh.setTexture( def, def, off, off, off, off );
|
||||
rh.renderBlockCurrentBounds( pos, renderer );
|
||||
|
||||
renderer.setUvRotateTop( 0 );
|
||||
renderer.setUvRotateBottom( 0 );
|
||||
renderer.setUvRotateSouth( 3 );
|
||||
renderer.setUvRotateEast( 3 );
|
||||
|
||||
renderer.setBrightness( 15 << 20 | 15 << 4 );
|
||||
|
||||
renderer.setColorOpaque_I( this.getCableColor().blackVariant );
|
||||
rh.setTexture( firstTaughtIcon, firstTaughtIcon, firstOffsetIcon, firstOffsetIcon, firstOffsetIcon, firstOffsetIcon );
|
||||
this.renderAllFaces( (AEBaseBlock) rh.getBlock(), pos, rh, renderer );
|
||||
|
||||
renderer.setColorOpaque_I( this.getCableColor().whiteVariant );
|
||||
rh.setTexture( secondTaughtIcon, secondTaughtIcon, secondOffsetIcon, secondOffsetIcon, secondOffsetIcon, secondOffsetIcon );
|
||||
this.renderAllFaces( (AEBaseBlock) rh.getBlock(), pos, rh, renderer );
|
||||
break;
|
||||
case EAST:
|
||||
case WEST:
|
||||
rh.setTexture( off, off, off, off, def, def );
|
||||
renderer.setUvRotateEast( 2 );
|
||||
renderer.setUvRotateWest( 1 );
|
||||
renderer.setUvRotateBottom( 2 );
|
||||
renderer.setUvRotateTop( 1 );
|
||||
renderer.setUvRotateSouth( 0 );
|
||||
renderer.setUvRotateNorth( 0 );
|
||||
|
||||
final AEBaseBlock blk = (AEBaseBlock) rh.getBlock();
|
||||
final FlippableIcon ico = blk.getRendererInstance().getTexture( AEPartLocation.EAST );
|
||||
ico.setFlip( false, true );
|
||||
|
||||
renderer.setRenderBounds( 0, 5 / 16.0, 5 / 16.0, 16 / 16.0, 11 / 16.0, 11 / 16.0 );
|
||||
rh.renderBlockCurrentBounds( pos, renderer );
|
||||
|
||||
renderer.setBrightness( 15 << 20 | 15 << 4 );
|
||||
|
||||
FlippableIcon fpA = new FlippableIcon( firstTaughtIcon );
|
||||
FlippableIcon fpB = new FlippableIcon( secondTaughtIcon );
|
||||
|
||||
fpA = new FlippableIcon( firstTaughtIcon );
|
||||
fpB = new FlippableIcon( secondTaughtIcon );
|
||||
|
||||
fpA.setFlip( true, false );
|
||||
fpB.setFlip( true, false );
|
||||
|
||||
renderer.setColorOpaque_I( this.getCableColor().blackVariant );
|
||||
rh.setTexture( firstOffsetIcon, firstOffsetIcon, firstOffsetIcon, firstOffsetIcon, firstTaughtIcon, fpA );
|
||||
this.renderAllFaces( (AEBaseBlock) rh.getBlock(), pos, rh, renderer );
|
||||
|
||||
renderer.setColorOpaque_I( this.getCableColor().whiteVariant );
|
||||
rh.setTexture( secondOffsetIcon, secondOffsetIcon, secondOffsetIcon, secondOffsetIcon, secondTaughtIcon, fpB );
|
||||
this.renderAllFaces( (AEBaseBlock) rh.getBlock(), pos, rh, renderer );
|
||||
break;
|
||||
case NORTH:
|
||||
case SOUTH:
|
||||
rh.setTexture( off, off, def, def, off, off );
|
||||
renderer.setUvRotateTop( 3 );
|
||||
renderer.setUvRotateBottom( 3 );
|
||||
renderer.setUvRotateNorth( 1 );
|
||||
renderer.setUvRotateSouth( 2 );
|
||||
renderer.setUvRotateWest( 1 );
|
||||
renderer.setRenderBounds( 5 / 16.0, 5 / 16.0, 0, 11 / 16.0, 11 / 16.0, 16 / 16.0 );
|
||||
rh.renderBlockCurrentBounds( pos, renderer );
|
||||
|
||||
renderer.setBrightness( 15 << 20 | 15 << 4 );
|
||||
|
||||
renderer.setColorOpaque_I( this.getCableColor().blackVariant );
|
||||
rh.setTexture( firstOffsetIcon, firstOffsetIcon, firstTaughtIcon, firstTaughtIcon, firstOffsetIcon, firstOffsetIcon );
|
||||
this.renderAllFaces( (AEBaseBlock) rh.getBlock(), pos, rh, renderer );
|
||||
|
||||
renderer.setColorOpaque_I( this.getCableColor().whiteVariant );
|
||||
rh.setTexture( secondOffsetIcon, secondOffsetIcon, secondTaughtIcon, secondTaughtIcon, secondOffsetIcon, secondOffsetIcon );
|
||||
this.renderAllFaces( (AEBaseBlock) rh.getBlock(), pos, rh, renderer );
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
renderer.setUvRotateBottom( renderer.setUvRotateEast( renderer.setUvRotateNorth( renderer.setUvRotateSouth( renderer.setUvRotateTop( renderer.setUvRotateWest( 0 ) ) ) ) ) );
|
||||
rh.setTexture( null );
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user