Removed old rendering system

Removed old rendering system. Some parts may be left over, but they
won't affect testing.
1.10-R todo tag marks things to do with rendering.
This commit is contained in:
elix-x
2016-06-29 12:22:18 +02:00
parent 92753a432a
commit 03aa59521c
146 changed files with 15 additions and 13767 deletions
@@ -22,16 +22,11 @@ package appeng.parts.networking;
import java.util.EnumSet;
import java.util.Set;
import org.lwjgl.opengl.GL11;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import appeng.api.config.Actionable;
import appeng.api.networking.GridFlags;
@@ -40,11 +35,8 @@ import appeng.api.networking.energy.IEnergyGrid;
import appeng.api.networking.energy.IEnergyGridProvider;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartHost;
import appeng.api.parts.IPartRenderHelper;
import appeng.api.util.AECableType;
import appeng.api.util.AEPartLocation;
import appeng.api.util.IAESprite;
import appeng.api.util.ModelGenerator;
import appeng.me.GridAccessException;
import appeng.me.helpers.AENetworkProxy;
import appeng.parts.AEBasePart;
@@ -76,29 +68,6 @@ public class PartQuartzFiber extends AEBasePart implements IEnergyGridProvider
bch.addBox( 6, 6, 10, 10, 10, 16 );
}
@Override
@SideOnly( Side.CLIENT )
public void renderInventory( final IPartRenderHelper rh, final ModelGenerator renderer )
{
GL11.glTranslated( -0.2, -0.3, 0.0 );
rh.setTexture( renderer.getIcon( this.getItemStack() ) );
rh.setBounds( 6.0f, 6.0f, 5.0f, 10.0f, 10.0f, 11.0f );
rh.renderInventoryBox( renderer );
rh.setTexture( null );
}
@Override
@SideOnly( Side.CLIENT )
public void renderStatic( final BlockPos pos, final IPartRenderHelper rh, final ModelGenerator renderer )
{
final IAESprite myIcon = renderer.getIcon( this.getItemStack() );
rh.setTexture( myIcon );
rh.setBounds( 6, 6, 10, 10, 10, 16 );
rh.renderBlock( pos, renderer );
rh.setTexture( null );
}
@Override
public void readFromNBT( final NBTTagCompound extra )
{