Removed old rendering system

Removed old rendering system. Some parts may be left over, but they
won't affect testing.
1.10-R todo tag marks things to do with rendering.
This commit is contained in:
elix-x
2016-06-29 12:22:18 +02:00
parent 92753a432a
commit 03aa59521c
146 changed files with 15 additions and 13767 deletions
@@ -33,7 +33,6 @@ import appeng.api.networking.energy.IEnergySource;
import appeng.api.networking.security.PlayerSource;
import appeng.api.storage.IMEMonitor;
import appeng.api.storage.data.IAEItemStack;
import appeng.client.texture.CableBusTextures;
import appeng.helpers.Reflected;
import appeng.me.GridAccessException;
import appeng.util.InventoryAdaptor;
@@ -43,11 +42,6 @@ import appeng.util.item.AEItemStack;
public class PartConversionMonitor extends AbstractPartMonitor
{
private static final CableBusTextures FRONT_BRIGHT_ICON = CableBusTextures.PartConversionMonitor_Bright;
private static final CableBusTextures FRONT_DARK_ICON = CableBusTextures.PartConversionMonitor_Dark;
private static final CableBusTextures FRONT_DARK_ICON_LOCKED = CableBusTextures.PartConversionMonitor_Dark_Locked;
private static final CableBusTextures FRONT_COLORED_ICON = CableBusTextures.PartConversionMonitor_Colored;
@Reflected
public PartConversionMonitor( final ItemStack is )
{
@@ -166,22 +160,4 @@ public class PartConversionMonitor extends AbstractPartMonitor
}
}
}
@Override
public CableBusTextures getFrontBright()
{
return FRONT_BRIGHT_ICON;
}
@Override
public CableBusTextures getFrontColored()
{
return FRONT_COLORED_ICON;
}
@Override
public CableBusTextures getFrontDark()
{
return this.isLocked() ? FRONT_DARK_ICON_LOCKED : FRONT_DARK_ICON;
}
}