Fix item stack rendering and consolidate it for fluids+items.
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@@ -718,17 +718,11 @@ public abstract class AEBaseGui<T extends AEBaseContainer> extends ContainerScre
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try
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{
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// FIXME Probably not required this.zLevel = 100.0F;
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this.itemRenderer.zLevel = 100.0F;
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if( !this.isPowered() )
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{
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fill( s.xPos, s.yPos, 16 + s.xPos, 16 + s.yPos, 0x66111111 );
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}
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// FIXME Probably not required this.zLevel = 0.0F;
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this.itemRenderer.zLevel = 0.0F;
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// Annoying but easier than trying to splice into render item
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super.drawSlot( new Size1Slot( (SlotME) s ) );
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