Reduce scope of variables
This commit is contained in:
@@ -264,8 +264,6 @@ public class ClientHelper extends ServerHelper
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inst.entityRenderMap.put( EntityTinyTNTPrimed.class, new RenderTinyTNTPrimed( inst ) );
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inst.entityRenderMap.put( EntityFloatingItem.class, new RenderFloatingItem( inst ) );
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String MODID = AppEng.MOD_ID + ":";
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final ItemModelMesher mesher = Minecraft.getMinecraft().getRenderItem().getItemModelMesher();
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ItemMeshDefinition imd = new ItemMeshDefinition()
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{
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@@ -314,6 +312,7 @@ public class ClientHelper extends ServerHelper
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}
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}
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String MODID = AppEng.MOD_ID + ":";
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for( List<IconReg> reg : iconRegistrations.values() )
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{
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String[] names = new String[reg.size()];
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@@ -818,17 +818,17 @@ public abstract class AEBaseGui extends GuiContainer
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float par2 = aes.yDisplayPosition;
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float par3 = uv_x * 16;
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float par4 = uv_y * 16;
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float par5 = 16;
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float par6 = 16;
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Tessellator tessellator = Tessellator.getInstance();
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Tessellator tessellator = Tessellator.getInstance();
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WorldRenderer worldrenderer = tessellator.getWorldRenderer();
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float f = 0.00390625F;
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float f1 = 0.00390625F;
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worldrenderer.startDrawingQuads();
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worldrenderer.setColorRGBA_F( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() );
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float f1 = 0.00390625F;
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float f = 0.00390625F;
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float par6 = 16;
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worldrenderer.addVertexWithUV( par1 + 0, par2 + par6, this.zLevel, ( par3 + 0 ) * f, ( par4 + par6 ) * f1 );
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float par5 = 16;
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worldrenderer.addVertexWithUV( par1 + par5, par2 + par6, this.zLevel, ( par3 + par5 ) * f, ( par4 + par6 ) * f1 );
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worldrenderer.addVertexWithUV( par1 + par5, par2 + 0, this.zLevel, ( par3 + par5 ) * f, ( par4 + 0 ) * f1 );
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worldrenderer.addVertexWithUV( par1 + 0, par2 + 0, this.zLevel, ( par3 + 0 ) * f, ( par4 + 0 ) * f1 );
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@@ -138,15 +138,14 @@ public class GuiCraftConfirm extends AEBaseGui
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this.start.enabled = !( this.ccc.noCPU || this.isSimulation() );
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this.selectCPU.enabled = !this.isSimulation();
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int x = 0;
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int y = 0;
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int gx = ( this.width - this.xSize ) / 2;
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int gy = ( this.height - this.ySize ) / 2;
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int offY = 23;
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this.tooltip = -1;
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int offY = 23;
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int y = 0;
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int x = 0;
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for( int z = 0; z <= 4 * 5; z++ )
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{
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int minX = gx + 9 + x * 67;
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@@ -269,7 +268,6 @@ public class GuiCraftConfirm extends AEBaseGui
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int negY = ( ( lines - 1 ) * 5 ) / 2;
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int downY = 0;
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boolean red = false;
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if( stored != null && stored.getStackSize() > 0 )
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{
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@@ -295,6 +293,7 @@ public class GuiCraftConfirm extends AEBaseGui
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downY += 5;
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}
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boolean red = false;
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if( missingStack != null && missingStack.getStackSize() > 0 )
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{
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String str = Long.toString( missingStack.getStackSize() );
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@@ -154,15 +154,14 @@ public class GuiCraftingCPU extends AEBaseGui implements ISortSource
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{
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this.cancel.enabled = !this.visual.isEmpty();
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int x = 0;
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int y = 0;
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final int gx = ( this.width - this.xSize ) / 2;
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final int gy = ( this.height - this.ySize ) / 2;
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final int offY = 23;
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this.tooltip = -1;
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final int offY = 23;
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int y = 0;
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int x = 0;
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for( int z = 0; z <= 4 * 5; z++ )
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{
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int minX = gx + 9 + x * 67;
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@@ -192,7 +191,6 @@ public class GuiCraftingCPU extends AEBaseGui implements ISortSource
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@Override
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public void drawFG( int offsetX, int offsetY, int mouseX, int mouseY )
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{
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final ReadableNumberConverter converter = ReadableNumberConverter.INSTANCE;
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String title = this.getGuiDisplayName( GuiText.CraftingStatus.getLocal() );
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if( this.craftingCpu.eta > 0 && !this.visual.isEmpty() )
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@@ -216,6 +214,7 @@ public class GuiCraftingCPU extends AEBaseGui implements ISortSource
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int offY = 23;
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final ReadableNumberConverter converter = ReadableNumberConverter.INSTANCE;
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for( int z = viewStart; z < Math.min( viewEnd, this.visual.size() ); z++ )
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{
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IAEItemStack refStack = this.visual.get( z );// repo.getReferenceItem( z );
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@@ -229,18 +228,18 @@ public class GuiCraftingCPU extends AEBaseGui implements ISortSource
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final IAEItemStack pendingStack = this.pending.findPrecise( refStack );
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int lines = 0;
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boolean active = false;
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boolean scheduled = false;
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if( stored != null && stored.getStackSize() > 0 )
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{
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lines++;
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}
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boolean active = false;
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if( activeStack != null && activeStack.getStackSize() > 0 )
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{
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lines++;
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active = true;
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}
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boolean scheduled = false;
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if( pendingStack != null && pendingStack.getStackSize() > 0 )
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{
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lines++;
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@@ -65,8 +65,7 @@ public class GuiCraftingTerm extends GuiMEMonitorable
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if( s != null )
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{
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PacketInventoryAction p;
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p = new PacketInventoryAction( InventoryAction.MOVE_REGION, s.slotNumber, 0 );
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PacketInventoryAction p = new PacketInventoryAction( InventoryAction.MOVE_REGION, s.slotNumber, 0 );
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NetworkHandler.instance.sendToServer( p );
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}
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}
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@@ -99,7 +99,6 @@ public class GuiInterfaceTerminal extends AEBaseGui
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this.fontRendererObj.drawString( this.getGuiDisplayName( GuiText.InterfaceTerminal.getLocal() ), 8, 6, 4210752 );
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this.fontRendererObj.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752 );
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int offset = 17;
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int ex = this.myScrollBar.getCurrentScroll();
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Iterator<Object> o = this.inventorySlots.inventorySlots.iterator();
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@@ -111,6 +110,7 @@ public class GuiInterfaceTerminal extends AEBaseGui
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}
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}
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int offset = 17;
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for( int x = 0; x < LINES_ON_PAGE && ex + x < this.lines.size(); x++ )
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{
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Object lineObj = this.lines.get( ex + x );
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@@ -393,9 +393,9 @@ public class GuiMEMonitorable extends AEBaseMEGui implements ISortSource, IConfi
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@Override
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public void drawBG( int offsetX, int offsetY, int mouseX, int mouseY )
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{
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int x_width = 197;
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this.bindTexture( this.getBackground() );
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int x_width = 197;
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this.drawTexturedModalRect( offsetX, offsetY, 0, 0, x_width, 18 );
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if( this.viewCell || ( this instanceof GuiSecurity ) )
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@@ -92,14 +92,14 @@ public class GuiNetworkStatus extends AEBaseGui implements ISortSource
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@Override
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public void drawScreen( int mouseX, int mouseY, float btn )
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{
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int x = 0;
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int y = 0;
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int gx = ( this.width - this.xSize ) / 2;
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int gy = ( this.height - this.ySize ) / 2;
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this.tooltip = -1;
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int y = 0;
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int x = 0;
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for( int z = 0; z <= 4 * 5; z++ )
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{
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int minX = gx + 14 + x * 31;
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@@ -59,9 +59,6 @@ public class GuiVibrationChamber extends AEBaseGui
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this.fontRendererObj.drawString( this.getGuiDisplayName( GuiText.VibrationChamber.getLocal() ), 8, 6, 4210752 );
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this.fontRendererObj.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752 );
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int k = 25;
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int l = -15;
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this.pb.setFullMsg( this.cvc.aePerTick * this.cvc.getCurrentProgress() / 100 + " AE/t" );
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if( this.cvc.getCurrentProgress() > 0 )
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@@ -69,6 +66,8 @@ public class GuiVibrationChamber extends AEBaseGui
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int i1 = this.cvc.getCurrentProgress();
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this.bindTexture( "guis/vibchamber.png" );
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GL11.glColor3f( 1, 1, 1 );
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int l = -15;
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int k = 25;
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this.drawTexturedModalRect( k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2 );
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}
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}
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@@ -332,10 +332,9 @@ public class BaseBlockRender<B extends AEBaseBlock, T extends AEBaseTile>
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public void renderInvBlock( EnumSet<AEPartLocation> sides, B block, ItemStack item, int color, ModelGenerator tess )
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{
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int meta = 0;
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if( block != null && block.hasSubtypes() && item != null )
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{
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meta = item.getItemDamage();
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int meta = item.getItemDamage();
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}
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IAESprite[] icons = tess.getIcon( item == null ? block.getDefaultState() : block.getStateFromMeta( item.getMetadata() ) );
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@@ -408,15 +407,13 @@ public class BaseBlockRender<B extends AEBaseBlock, T extends AEBaseTile>
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public void preRenderInWorld( B block, IBlockAccess world, BlockPos pos, ModelGenerator renderer )
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{
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EnumFacing forward = EnumFacing.SOUTH;
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EnumFacing up = EnumFacing.UP;
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BlockRenderInfo info = block.getRendererInstance();
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IOrientable te = this.getOrientable( block, world, pos );
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if( te != null )
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{
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forward = te.getForward() ;
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up = te.getUp() ;
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EnumFacing forward = te.getForward();
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EnumFacing up = te.getUp();
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renderer.uvRotateBottom = info.getTexture( AEPartLocation.DOWN ).setFlip( getOrientation( EnumFacing.DOWN, forward, up ) );
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renderer.uvRotateTop = info.getTexture( AEPartLocation.UP ).setFlip( getOrientation( EnumFacing.UP, forward, up ) );
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@@ -501,9 +498,7 @@ public class BaseBlockRender<B extends AEBaseBlock, T extends AEBaseTile>
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double offsetY = 0.0;
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double offsetZ = 0.0;
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double layerAX = 0.0;
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double layerAY = 0.0;
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double layerAZ = 0.0;
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double layerBX = 0.0;
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double layerBY = 0.0;
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double layerBZ = 0.0;
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@@ -560,6 +555,8 @@ public class BaseBlockRender<B extends AEBaseBlock, T extends AEBaseTile>
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offsetY += pos.getY();
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offsetZ += pos.getZ();
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double layerBX = 0.0;
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double layerAY = 0.0;
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this.renderFace(orientation, tess, offsetX, offsetY, offsetZ, layerAX, layerAY, layerAZ, layerBX, layerBY, layerBZ,
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// u -> u
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0, 1.0,
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@@ -672,11 +669,11 @@ public class BaseBlockRender<B extends AEBaseBlock, T extends AEBaseTile>
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public void renderTile( B block, T tile, WorldRenderer tess, double x, double y, double z, float f, ModelGenerator renderer )
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{
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AEPartLocation forward = AEPartLocation.SOUTH;
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AEPartLocation up = AEPartLocation.UP;
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renderer.uvRotateBottom = renderer.uvRotateTop = renderer.uvRotateEast = renderer.uvRotateWest = renderer.uvRotateNorth = renderer.uvRotateSouth = 0;
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AEPartLocation up = AEPartLocation.UP;
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AEPartLocation forward = AEPartLocation.SOUTH;
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this.applyTESRRotation( x, y, z, forward.getFacing(), up.getFacing() );
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Minecraft.getMinecraft().getTextureManager().bindTexture( TextureMap.locationBlocksTexture );
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@@ -308,7 +308,6 @@ public final class BusRenderHelper implements IPartRenderHelper
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{
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EnumFacing forward = this.az;
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EnumFacing up = this.ay;
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EnumFacing west = null;
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if( forward == null || up == null )
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{
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@@ -319,6 +318,7 @@ public final class BusRenderHelper implements IPartRenderHelper
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int west_y = forward.getFrontOffsetZ() * up.getFrontOffsetX() - forward.getFrontOffsetX() * up.getFrontOffsetZ();
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int west_z = forward.getFrontOffsetX() * up.getFrontOffsetY() - forward.getFrontOffsetY() * up.getFrontOffsetX();
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EnumFacing west = null;
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for( EnumFacing dx : EnumFacing.VALUES )
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{
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if( dx.getFrontOffsetX() == west_x && dx.getFrontOffsetY() == west_y && dx.getFrontOffsetZ() == west_z )
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@@ -128,9 +128,9 @@ public class CableRenderHelper
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IFacadePart fPart = iFacadeContainer.getFacade( s );
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if( fPart != null )
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{
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AEAxisAlignedBB b = null;
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fPart.setThinFacades( useThinFacades );
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AxisAlignedBB pb = fPart.getPrimaryBox();
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AEAxisAlignedBB b = null;
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for( AxisAlignedBB bb : boxes )
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{
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if( bb.intersectsWith( pb ) )
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@@ -59,7 +59,6 @@ public class RenderBlockCraftingCPU<B extends BlockCraftingUnit, T extends TileC
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@Override
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public boolean renderInWorld( B blk, IBlockAccess w, BlockPos pos, ModelGenerator renderer )
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{
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IAESprite theIcon = null;
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boolean formed = false;
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boolean emitsLight = false;
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@@ -71,7 +70,7 @@ public class RenderBlockCraftingCPU<B extends BlockCraftingUnit, T extends TileC
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}
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boolean isMonitor = blk.getClass() == BlockCraftingMonitor.class;
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theIcon = renderer.getIcon( w.getBlockState( pos ) )[EnumFacing.SOUTH.ordinal()];// blk.getIcon( AEPartLocation.SOUTH.ordinal(), meta | ( formed ? 8 : 0 ) );
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IAESprite theIcon = renderer.getIcon( w.getBlockState( pos ) )[EnumFacing.SOUTH.ordinal()];
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int meta = 1;
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for( Block craftingBlock : AEApi.instance().definitions().blocks().craftingUnit().maybeBlock().asSet() )
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@@ -299,11 +298,10 @@ public class RenderBlockCraftingCPU<B extends BlockCraftingUnit, T extends TileC
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i.setTexture( ExtraBlockTextures.BlockCraftingUnitRingLong.getIcon() );
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}
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double width = 3.0 / 16.0;
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AEPartLocation dir = AEPartLocation.fromFacing( a );
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if( !( i.getBound( dir ) < 0.001 || i.getBound( dir ) > 15.999 ) )
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{
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double width = 3.0 / 16.0;
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switch( a )
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{
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case DOWN:
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@@ -63,11 +63,8 @@ public class RenderBlockPaint extends BaseBlockRender<BlockPaint, TilePaint>
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IAESprite[] icoSet = { imb.getIcon( EnumFacing.UP, imb.getDefaultState() ), ExtraBlockTextures.BlockPaint2.getIcon(), ExtraBlockTextures.BlockPaint3.getIcon() };
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int lumen = 14 << 20 | 14 << 4;
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int brightness = imb.getMixedBrightnessForBlock( world, pos );
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double offsetConstant = 0.001;
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EnumSet<EnumFacing> validSides = EnumSet.noneOf( EnumFacing.class );
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for( EnumFacing side : EnumFacing.VALUES )
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@@ -78,6 +75,8 @@ public class RenderBlockPaint extends BaseBlockRender<BlockPaint, TilePaint>
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}
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}
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double offsetConstant = 0.001;
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int lumen = 14 << 20 | 14 << 4;
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for( Splotch s : tp.getDots() )
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{
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if( !validSides.contains( s.side ) )
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@@ -85,7 +85,6 @@ public class RenderMEChest extends BaseBlockRender<BlockChest, TileChest>
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this.selectFace( renderer, west, up, forward, 5, 16 - 5, 9, 12 );
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int offsetU = -4;
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int offsetV = 8;
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if( stat == 0 )
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{
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@@ -96,6 +95,7 @@ public class RenderMEChest extends BaseBlockRender<BlockChest, TileChest>
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renderer.setBrightness( b );
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renderer.setColorOpaque_I( 0xffffff );
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int offsetU = -4;
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FlippableIcon flippableIcon = new FlippableIcon( new OffsetIcon( ExtraBlockTextures.MEStorageCellTextures.getIcon(), offsetU, offsetV ) );
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if( forward == EnumFacing.EAST && ( up == EnumFacing.NORTH || up == EnumFacing.SOUTH ) )
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{
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@@ -117,8 +117,8 @@ public class RenderQNB extends BaseBlockRender<BlockQuantumBase, TileQuantumBrid
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renderMax = 12.1f / 16.0f;
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renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
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int bn = 15;
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renderer.setColorOpaque_F( 1.0F, 1.0F, 1.0F );
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int bn = 15;
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renderer.setBrightness( bn << 20 | bn << 4 );
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for( EnumFacing side : EnumFacing.VALUES )
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{
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@@ -145,8 +145,8 @@ public class RenderQNB extends BaseBlockRender<BlockQuantumBase, TileQuantumBrid
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renderMax = 16.01f / 16.0f;
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renderer.setRenderBounds( renderMin, renderMin, renderMin, renderMax, renderMax, renderMax );
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int bn = 15;
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renderer.setColorOpaque_F( 1.0F, 1.0F, 1.0F );
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int bn = 15;
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renderer.setBrightness( bn << 20 | bn << 4 );
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for( EnumFacing side : EnumFacing.VALUES )
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{
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@@ -46,18 +46,12 @@ public class RenderQuartzTorch extends BaseBlockRender<AEBaseBlock, AEBaseTile>
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@Override
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public void renderInventory( AEBaseBlock blk, ItemStack is, ModelGenerator renderer, ItemRenderType type, Object[] obj )
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{
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float Point2 = 6.0f / 16.0f;
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float Point3 = 7.0f / 16.0f;
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float Point13 = 10.0f / 16.0f;
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float Point12 = 9.0f / 16.0f;
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float singlePixel = 1.0f / 16.0f;
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float renderBottom = 5.0f / 16.0f;
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float renderTop = 10.0f / 16.0f;
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float bottom = 7.0f / 16.0f;
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float top = 8.0f / 16.0f;
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float xOff = 0.0f;
|
||||
float yOff = 0.0f;
|
||||
float zOff = 0.0f;
|
||||
@@ -65,6 +59,7 @@ public class RenderQuartzTorch extends BaseBlockRender<AEBaseBlock, AEBaseTile>
|
||||
renderer.setRenderBounds( Point3 + xOff, renderBottom + yOff, Point3 + zOff, Point12 + xOff, renderTop + yOff, Point12 + zOff );
|
||||
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
|
||||
|
||||
float singlePixel = 1.0f / 16.0f;
|
||||
renderer.setRenderBounds( Point3 + xOff, renderTop + yOff, Point3 + zOff, Point3 + singlePixel + xOff, renderTop + singlePixel + yOff, Point3 + singlePixel + zOff );
|
||||
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
|
||||
|
||||
@@ -75,6 +70,10 @@ public class RenderQuartzTorch extends BaseBlockRender<AEBaseBlock, AEBaseTile>
|
||||
blk.getRendererInstance().setTemporaryRenderIcon( renderer.getIcon( Blocks.hopper.getDefaultState() )[0] );
|
||||
renderer.renderAllFaces = true;
|
||||
|
||||
float top = 8.0f / 16.0f;
|
||||
float bottom = 7.0f / 16.0f;
|
||||
float Point13 = 10.0f / 16.0f;
|
||||
float Point2 = 6.0f / 16.0f;
|
||||
renderer.setRenderBounds( Point2 + xOff, bottom + yOff, Point2 + zOff, Point13 + xOff, top + yOff, Point3 + zOff );
|
||||
|
||||
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
|
||||
@@ -97,23 +96,10 @@ public class RenderQuartzTorch extends BaseBlockRender<AEBaseBlock, AEBaseTile>
|
||||
{
|
||||
IOrientable te = ( (IOrientableBlock) block ).getOrientable( world, pos );
|
||||
|
||||
float Point2 = 6.0f / 16.0f;
|
||||
float Point3 = 7.0f / 16.0f;
|
||||
float Point13 = 10.0f / 16.0f;
|
||||
float Point12 = 9.0f / 16.0f;
|
||||
|
||||
float singlePixel = 1.0f / 16.0f;
|
||||
float renderBottom = 5.0f / 16.0f;
|
||||
float renderTop = 10.0f / 16.0f;
|
||||
|
||||
float bottom = 7.0f / 16.0f;
|
||||
float top = 8.0f / 16.0f;
|
||||
|
||||
float xOff = 0.0f;
|
||||
float yOff = 0.0f;
|
||||
float zOff = 0.0f;
|
||||
|
||||
renderer.renderAllFaces = true;
|
||||
float zOff = 0.0f;
|
||||
float yOff = 0.0f;
|
||||
float xOff = 0.0f;
|
||||
if( te != null )
|
||||
{
|
||||
AEPartLocation forward = AEPartLocation.fromFacing( te.getUp() );
|
||||
@@ -122,10 +108,15 @@ public class RenderQuartzTorch extends BaseBlockRender<AEBaseBlock, AEBaseTile>
|
||||
zOff = forward.zOffset * -( 4.0f / 16.0f );
|
||||
}
|
||||
|
||||
float renderTop = 10.0f / 16.0f;
|
||||
float renderBottom = 5.0f / 16.0f;
|
||||
float Point12 = 9.0f / 16.0f;
|
||||
float Point3 = 7.0f / 16.0f;
|
||||
renderer.setRenderBounds( Point3 + xOff, renderBottom + yOff, Point3 + zOff, Point12 + xOff, renderTop + yOff, Point12 + zOff );
|
||||
super.renderInWorld( block, world, pos, renderer );
|
||||
|
||||
int r = ( pos.getX() + pos.getY() + pos.getZ() ) % 2;
|
||||
float singlePixel = 1.0f / 16.0f;
|
||||
if( r == 0 )
|
||||
{
|
||||
renderer.setRenderBounds( Point3 + xOff, renderTop + yOff, Point3 + zOff, Point3 + singlePixel + xOff, renderTop + singlePixel + yOff, Point3 + singlePixel + zOff );
|
||||
@@ -145,6 +136,10 @@ public class RenderQuartzTorch extends BaseBlockRender<AEBaseBlock, AEBaseTile>
|
||||
|
||||
block.getRendererInstance().setTemporaryRenderIcon( renderer.getIcon( Blocks.hopper.getDefaultState() )[0] );
|
||||
|
||||
float top = 8.0f / 16.0f;
|
||||
float bottom = 7.0f / 16.0f;
|
||||
float Point13 = 10.0f / 16.0f;
|
||||
float Point2 = 6.0f / 16.0f;
|
||||
renderer.setRenderBounds( Point2 + xOff, bottom + yOff, Point2 + zOff, Point13 + xOff, top + yOff, Point3 + zOff );
|
||||
boolean out = renderer.renderStandardBlock( block, pos );
|
||||
|
||||
|
||||
@@ -59,10 +59,10 @@ public class RenderSpatialPylon extends BaseBlockRender<BlockSpatialPylon, TileS
|
||||
TileSpatialPylon sp = imb.getTileEntity( world, pos );
|
||||
|
||||
int displayBits = ( sp == null ) ? 0 : sp.getDisplayBits();
|
||||
EnumFacing ori = null;//AEPartLocation.INTERNAL;
|
||||
|
||||
if( displayBits != 0 )
|
||||
{
|
||||
EnumFacing ori = null;//AEPartLocation.INTERNAL;
|
||||
if( ( displayBits & TileSpatialPylon.DISPLAY_Z ) == TileSpatialPylon.DISPLAY_X )
|
||||
{
|
||||
ori = EnumFacing.EAST;
|
||||
|
||||
@@ -84,7 +84,6 @@ public class CraftingFx extends EntityBreakingFX
|
||||
float offX = (float) ( this.prevPosX + ( this.posX - this.prevPosX ) * partialTick );
|
||||
float offY = (float) ( this.prevPosY + ( this.posY - this.prevPosY ) * partialTick );
|
||||
float offZ = (float) ( this.prevPosZ + ( this.posZ - this.prevPosZ ) * partialTick );
|
||||
float f14 = 1.0F;
|
||||
|
||||
int blkX = MathHelper.floor_double( offX );
|
||||
int blkY = MathHelper.floor_double( offY );
|
||||
@@ -96,6 +95,7 @@ public class CraftingFx extends EntityBreakingFX
|
||||
offZ -= interpPosZ;
|
||||
|
||||
// AELog.info( "" + partialTick );
|
||||
float f14 = 1.0F;
|
||||
par1Tessellator.setColorRGBA_F( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha );
|
||||
par1Tessellator.addVertexWithUV( offX - x * scale - rx * scale, offY - y * scale, offZ - z * scale - rz * scale, f7, f9 );
|
||||
par1Tessellator.addVertexWithUV( offX - x * scale + rx * scale, offY + y * scale, offZ - z * scale + rz * scale, f7, f8 );
|
||||
|
||||
@@ -78,7 +78,6 @@ public class EnergyFx extends EntityBreakingFX
|
||||
float f11 = (float) ( this.prevPosX + ( this.posX - this.prevPosX ) * par2 - interpPosX );
|
||||
float f12 = (float) ( this.prevPosY + ( this.posY - this.prevPosY ) * par2 - interpPosY );
|
||||
float f13 = (float) ( this.prevPosZ + ( this.posZ - this.prevPosZ ) * par2 - interpPosZ );
|
||||
float f14 = 1.0F;
|
||||
|
||||
int blkX = MathHelper.floor_double( this.posX );
|
||||
int blkY = MathHelper.floor_double( this.posY );
|
||||
@@ -86,6 +85,7 @@ public class EnergyFx extends EntityBreakingFX
|
||||
|
||||
if( blkX == this.startBlkX && blkY == this.startBlkY && blkZ == this.startBlkZ )
|
||||
{
|
||||
float f14 = 1.0F;
|
||||
par1Tessellator.setColorRGBA_F( this.particleRed * f14, this.particleGreen * f14, this.particleBlue * f14, this.particleAlpha );
|
||||
par1Tessellator.addVertexWithUV( f11 - par3 * f10 - par6 * f10, f12 - par4 * f10, f13 - par5 * f10 - par7 * f10, f7, f9 );
|
||||
par1Tessellator.addVertexWithUV( f11 - par3 * f10 + par6 * f10, f12 + par4 * f10, f13 - par5 * f10 + par7 * f10, f7, f8 );
|
||||
|
||||
Reference in New Issue
Block a user