Reduce scope of variables

This commit is contained in:
thatsIch
2015-09-30 14:22:21 +02:00
parent dca09fe0a6
commit 059523f543
70 changed files with 151 additions and 199 deletions
@@ -818,17 +818,17 @@ public abstract class AEBaseGui extends GuiContainer
float par2 = aes.yDisplayPosition;
float par3 = uv_x * 16;
float par4 = uv_y * 16;
float par5 = 16;
float par6 = 16;
Tessellator tessellator = Tessellator.getInstance();
Tessellator tessellator = Tessellator.getInstance();
WorldRenderer worldrenderer = tessellator.getWorldRenderer();
float f = 0.00390625F;
float f1 = 0.00390625F;
worldrenderer.startDrawingQuads();
worldrenderer.setColorRGBA_F( 1.0f, 1.0f, 1.0f, aes.getOpacityOfIcon() );
float f1 = 0.00390625F;
float f = 0.00390625F;
float par6 = 16;
worldrenderer.addVertexWithUV( par1 + 0, par2 + par6, this.zLevel, ( par3 + 0 ) * f, ( par4 + par6 ) * f1 );
float par5 = 16;
worldrenderer.addVertexWithUV( par1 + par5, par2 + par6, this.zLevel, ( par3 + par5 ) * f, ( par4 + par6 ) * f1 );
worldrenderer.addVertexWithUV( par1 + par5, par2 + 0, this.zLevel, ( par3 + par5 ) * f, ( par4 + 0 ) * f1 );
worldrenderer.addVertexWithUV( par1 + 0, par2 + 0, this.zLevel, ( par3 + 0 ) * f, ( par4 + 0 ) * f1 );