Reduce scope of variables

This commit is contained in:
thatsIch
2015-09-30 14:22:21 +02:00
parent dca09fe0a6
commit 059523f543
70 changed files with 151 additions and 199 deletions
@@ -59,9 +59,6 @@ public class GuiVibrationChamber extends AEBaseGui
this.fontRendererObj.drawString( this.getGuiDisplayName( GuiText.VibrationChamber.getLocal() ), 8, 6, 4210752 );
this.fontRendererObj.drawString( GuiText.inventory.getLocal(), 8, this.ySize - 96 + 3, 4210752 );
int k = 25;
int l = -15;
this.pb.setFullMsg( this.cvc.aePerTick * this.cvc.getCurrentProgress() / 100 + " AE/t" );
if( this.cvc.getCurrentProgress() > 0 )
@@ -69,6 +66,8 @@ public class GuiVibrationChamber extends AEBaseGui
int i1 = this.cvc.getCurrentProgress();
this.bindTexture( "guis/vibchamber.png" );
GL11.glColor3f( 1, 1, 1 );
int l = -15;
int k = 25;
this.drawTexturedModalRect( k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 2 );
}
}