Reduce scope of variables

This commit is contained in:
thatsIch
2015-09-30 14:22:21 +02:00
parent dca09fe0a6
commit 059523f543
70 changed files with 151 additions and 199 deletions
@@ -46,18 +46,12 @@ public class RenderQuartzTorch extends BaseBlockRender<AEBaseBlock, AEBaseTile>
@Override
public void renderInventory( AEBaseBlock blk, ItemStack is, ModelGenerator renderer, ItemRenderType type, Object[] obj )
{
float Point2 = 6.0f / 16.0f;
float Point3 = 7.0f / 16.0f;
float Point13 = 10.0f / 16.0f;
float Point12 = 9.0f / 16.0f;
float singlePixel = 1.0f / 16.0f;
float renderBottom = 5.0f / 16.0f;
float renderTop = 10.0f / 16.0f;
float bottom = 7.0f / 16.0f;
float top = 8.0f / 16.0f;
float xOff = 0.0f;
float yOff = 0.0f;
float zOff = 0.0f;
@@ -65,6 +59,7 @@ public class RenderQuartzTorch extends BaseBlockRender<AEBaseBlock, AEBaseTile>
renderer.setRenderBounds( Point3 + xOff, renderBottom + yOff, Point3 + zOff, Point12 + xOff, renderTop + yOff, Point12 + zOff );
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
float singlePixel = 1.0f / 16.0f;
renderer.setRenderBounds( Point3 + xOff, renderTop + yOff, Point3 + zOff, Point3 + singlePixel + xOff, renderTop + singlePixel + yOff, Point3 + singlePixel + zOff );
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
@@ -75,6 +70,10 @@ public class RenderQuartzTorch extends BaseBlockRender<AEBaseBlock, AEBaseTile>
blk.getRendererInstance().setTemporaryRenderIcon( renderer.getIcon( Blocks.hopper.getDefaultState() )[0] );
renderer.renderAllFaces = true;
float top = 8.0f / 16.0f;
float bottom = 7.0f / 16.0f;
float Point13 = 10.0f / 16.0f;
float Point2 = 6.0f / 16.0f;
renderer.setRenderBounds( Point2 + xOff, bottom + yOff, Point2 + zOff, Point13 + xOff, top + yOff, Point3 + zOff );
this.renderInvBlock( EnumSet.allOf( AEPartLocation.class ), blk, is, 0xffffff, renderer );
@@ -97,23 +96,10 @@ public class RenderQuartzTorch extends BaseBlockRender<AEBaseBlock, AEBaseTile>
{
IOrientable te = ( (IOrientableBlock) block ).getOrientable( world, pos );
float Point2 = 6.0f / 16.0f;
float Point3 = 7.0f / 16.0f;
float Point13 = 10.0f / 16.0f;
float Point12 = 9.0f / 16.0f;
float singlePixel = 1.0f / 16.0f;
float renderBottom = 5.0f / 16.0f;
float renderTop = 10.0f / 16.0f;
float bottom = 7.0f / 16.0f;
float top = 8.0f / 16.0f;
float xOff = 0.0f;
float yOff = 0.0f;
float zOff = 0.0f;
renderer.renderAllFaces = true;
float zOff = 0.0f;
float yOff = 0.0f;
float xOff = 0.0f;
if( te != null )
{
AEPartLocation forward = AEPartLocation.fromFacing( te.getUp() );
@@ -122,10 +108,15 @@ public class RenderQuartzTorch extends BaseBlockRender<AEBaseBlock, AEBaseTile>
zOff = forward.zOffset * -( 4.0f / 16.0f );
}
float renderTop = 10.0f / 16.0f;
float renderBottom = 5.0f / 16.0f;
float Point12 = 9.0f / 16.0f;
float Point3 = 7.0f / 16.0f;
renderer.setRenderBounds( Point3 + xOff, renderBottom + yOff, Point3 + zOff, Point12 + xOff, renderTop + yOff, Point12 + zOff );
super.renderInWorld( block, world, pos, renderer );
int r = ( pos.getX() + pos.getY() + pos.getZ() ) % 2;
float singlePixel = 1.0f / 16.0f;
if( r == 0 )
{
renderer.setRenderBounds( Point3 + xOff, renderTop + yOff, Point3 + zOff, Point3 + singlePixel + xOff, renderTop + singlePixel + yOff, Point3 + singlePixel + zOff );
@@ -145,6 +136,10 @@ public class RenderQuartzTorch extends BaseBlockRender<AEBaseBlock, AEBaseTile>
block.getRendererInstance().setTemporaryRenderIcon( renderer.getIcon( Blocks.hopper.getDefaultState() )[0] );
float top = 8.0f / 16.0f;
float bottom = 7.0f / 16.0f;
float Point13 = 10.0f / 16.0f;
float Point2 = 6.0f / 16.0f;
renderer.setRenderBounds( Point2 + xOff, bottom + yOff, Point2 + zOff, Point13 + xOff, top + yOff, Point3 + zOff );
boolean out = renderer.renderStandardBlock( block, pos );