Reduce scope of variables
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@@ -92,12 +92,11 @@ public class ItemPaintBall extends AEBaseItem
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int r = ( colorValue >> 16 ) & 0xff;
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int g = ( colorValue >> 8 ) & 0xff;
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int b = ( colorValue ) & 0xff;
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int full = (int) ( 255 * 0.3 );
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float fail = 0.7f;
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if( stack.getItemDamage() >= 20 )
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{
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float fail = 0.7f;
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int full = (int) ( 255 * 0.3 );
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return (int)( full + r * fail ) << 16 | (int)( full + g * fail ) << 8 | (int)( full + b * fail ) | 0xff << 24;
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}
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else
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@@ -159,7 +159,6 @@ public class ItemSpatialStorageCell extends AEBaseItem implements ISpatialStorag
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int targetZ = max.z - min.z - 1;
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int maxSize = this.getMaxStoredDim( is );
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int floorBuffer = 64;
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World destination = this.getWorld( is );
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if( ( scale.x == 0 && scale.y == 0 && scale.z == 0 ) || ( scale.x == targetX && scale.y == targetY && scale.z == targetZ ) )
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@@ -171,6 +170,7 @@ public class ItemSpatialStorageCell extends AEBaseItem implements ISpatialStorag
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destination = this.createNewWorld( is );
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}
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int floorBuffer = 64;
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StorageHelper.getInstance().swapRegions( w, destination, min.x + 1, min.y + 1, min.z + 1, 1, floorBuffer + 1, 1, targetX - 1, targetY - 1, targetZ - 1 );
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this.setStoredSize( is, targetX, targetY, targetZ );
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@@ -133,7 +133,6 @@ public class ToolColorApplicator extends AEBasePoweredItem implements IStorageCe
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float hitZ )
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{
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Block blk = w.getBlockState( pos ).getBlock();
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double powerPerUse = 100;
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ItemStack paintBall = this.getColor( is );
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@@ -157,6 +156,7 @@ public class ToolColorApplicator extends AEBasePoweredItem implements IStorageCe
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return false;
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}
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double powerPerUse = 100;
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if( paintBall != null && paintBall.getItem() instanceof ItemSnowball )
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{
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TileEntity te = w.getTileEntity( pos );
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@@ -204,9 +204,8 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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Entity entity = null;
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List list = w.getEntitiesWithinAABBExcludingEntity( p, bb );
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double closest = 9999999.0D;
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int l;
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for( l = 0; l < list.size(); ++l )
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for( int l = 0; l < list.size(); ++l )
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{
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Entity entity1 = (Entity) list.get( l );
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@@ -323,9 +322,8 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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Entity entity = null;
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List list = w.getEntitiesWithinAABBExcludingEntity( p, bb );
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double closest = 9999999.0D;
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int l;
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for( l = 0; l < list.size(); ++l )
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for( int l = 0; l < list.size(); ++l )
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{
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Entity entity1 = (Entity) list.get( l );
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