Reduce scope of variables
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@@ -133,7 +133,6 @@ public class ToolColorApplicator extends AEBasePoweredItem implements IStorageCe
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float hitZ )
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{
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Block blk = w.getBlockState( pos ).getBlock();
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double powerPerUse = 100;
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ItemStack paintBall = this.getColor( is );
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@@ -157,6 +156,7 @@ public class ToolColorApplicator extends AEBasePoweredItem implements IStorageCe
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return false;
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}
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double powerPerUse = 100;
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if( paintBall != null && paintBall.getItem() instanceof ItemSnowball )
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{
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TileEntity te = w.getTileEntity( pos );
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@@ -204,9 +204,8 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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Entity entity = null;
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List list = w.getEntitiesWithinAABBExcludingEntity( p, bb );
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double closest = 9999999.0D;
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int l;
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for( l = 0; l < list.size(); ++l )
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for( int l = 0; l < list.size(); ++l )
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{
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Entity entity1 = (Entity) list.get( l );
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@@ -323,9 +322,8 @@ public class ToolMassCannon extends AEBasePoweredItem implements IStorageCell
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Entity entity = null;
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List list = w.getEntitiesWithinAABBExcludingEntity( p, bb );
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double closest = 9999999.0D;
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int l;
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for( l = 0; l < list.size(); ++l )
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for( int l = 0; l < list.size(); ++l )
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{
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Entity entity1 = (Entity) list.get( l );
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