Second update pass (2/3) - 82 -> 0 errors

Second update pass which fixes all compile errors. Some parts may have
aftermath effect, hence why 3rd pass will check those maked with
"aftermath".
Errors: 82 -> 0. Mod can be launched.
This commit is contained in:
elix-x
2016-06-21 11:03:10 +02:00
parent 5498eb6d7c
commit 05aa6972c4
83 changed files with 564 additions and 405 deletions
@@ -89,7 +89,7 @@ public abstract class AEBaseGui extends GuiContainer
private final List<InternalSlotME> meSlots = new LinkedList<InternalSlotME>();
// drag y
private final Set<Slot> drag_click = new HashSet<Slot>();
private final AppEngRenderItem aeRenderItem = new AppEngRenderItem( Minecraft.getMinecraft().renderEngine, Minecraft.getMinecraft().getRenderItem().getItemModelMesher().getModelManager() );
private final AppEngRenderItem aeRenderItem = new AppEngRenderItem( Minecraft.getMinecraft().renderEngine, Minecraft.getMinecraft().getRenderItem().getItemModelMesher().getModelManager(), Minecraft.getMinecraft().getItemColors() );
private GuiScrollbar myScrollBar = null;
private boolean disableShiftClick = false;
private Stopwatch dbl_clickTimer = Stopwatch.createStarted();
@@ -381,7 +381,7 @@ public abstract class AEBaseGui extends GuiContainer
}
}
//TODO 1.9.4 - Whole ClickType thing and 1.8.9 conversion, to be checked
//TODO 1.9.4 aftermath - Whole ClickType thing, to be checked.
@Override
protected void handleMouseClick( final Slot slot, final int slotIdx, final int key, final ClickType clickType )
{