Second update pass (2/3) - 82 -> 0 errors
Second update pass which fixes all compile errors. Some parts may have aftermath effect, hence why 3rd pass will check those maked with "aftermath". Errors: 82 -> 0. Mod can be launched.
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@@ -89,7 +89,7 @@ public abstract class AEBaseGui extends GuiContainer
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private final List<InternalSlotME> meSlots = new LinkedList<InternalSlotME>();
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// drag y
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private final Set<Slot> drag_click = new HashSet<Slot>();
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private final AppEngRenderItem aeRenderItem = new AppEngRenderItem( Minecraft.getMinecraft().renderEngine, Minecraft.getMinecraft().getRenderItem().getItemModelMesher().getModelManager() );
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private final AppEngRenderItem aeRenderItem = new AppEngRenderItem( Minecraft.getMinecraft().renderEngine, Minecraft.getMinecraft().getRenderItem().getItemModelMesher().getModelManager(), Minecraft.getMinecraft().getItemColors() );
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private GuiScrollbar myScrollBar = null;
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private boolean disableShiftClick = false;
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private Stopwatch dbl_clickTimer = Stopwatch.createStarted();
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@@ -381,7 +381,7 @@ public abstract class AEBaseGui extends GuiContainer
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}
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}
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//TODO 1.9.4 - Whole ClickType thing and 1.8.9 conversion, to be checked
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//TODO 1.9.4 aftermath - Whole ClickType thing, to be checked.
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@Override
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protected void handleMouseClick( final Slot slot, final int slotIdx, final int key, final ClickType clickType )
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{
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