Second update pass (2/3) - 82 -> 0 errors
Second update pass which fixes all compile errors. Some parts may have aftermath effect, hence why 3rd pass will check those maked with "aftermath". Errors: 82 -> 0. Mod can be launched.
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@@ -55,7 +55,7 @@ import appeng.util.Platform;
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import appeng.util.ReadableNumberConverter;
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public class GuICraftingCPU extends AEBaseGui implements ISortSource
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public class GuiCraftingCPU extends AEBaseGui implements ISortSource
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{
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private static final int GUI_HEIGHT = 184;
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private static final int GUI_WIDTH = 238;
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@@ -92,12 +92,12 @@ public class GuICraftingCPU extends AEBaseGui implements ISortSource
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private GuiButton cancel;
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private int tooltip = -1;
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public GuICraftingCPU( final InventoryPlayer inventoryPlayer, final Object te )
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public GuiCraftingCPU( final InventoryPlayer inventoryPlayer, final Object te )
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{
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this( new ContainerCraftingCPU( inventoryPlayer, te ) );
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}
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protected GuICraftingCPU( final ContainerCraftingCPU container )
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protected GuiCraftingCPU( final ContainerCraftingCPU container )
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{
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super( container );
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this.craftingCpu = container;
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