Second update pass (2/3) - 82 -> 0 errors
Second update pass which fixes all compile errors. Some parts may have aftermath effect, hence why 3rd pass will check those maked with "aftermath". Errors: 82 -> 0. Mod can be launched.
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@@ -25,6 +25,7 @@ import com.google.common.collect.ImmutableSet;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraftforge.fml.relauncher.Side;
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@@ -234,7 +235,7 @@ public class PartExportBus extends PartSharedItemBus implements ICraftingRequest
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}
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@Override
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public boolean onPartActivate( final EntityPlayer player, final Vec3d pos )
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public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
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{
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if( !player.isSneaking() )
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{
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@@ -349,7 +349,7 @@ public class PartFormationPlane extends PartUpgradeable implements ICellContaine
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}
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@Override
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public boolean onPartActivate( final EntityPlayer player, final Vec3d pos )
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public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
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{
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if( !player.isSneaking() )
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{
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@@ -410,9 +410,6 @@ public class PartFormationPlane extends PartUpgradeable implements ICellContaine
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@Override
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public IAEItemStack injectItems( final IAEItemStack input, final Actionable type, final BaseActionSource src )
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{
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//TODO 1.9.4 - 2 hands! Just do something!
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final EnumHand hand = EnumHand.MAIN_HAND;
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if( this.blocked || input == null || input.getStackSize() <= 0 )
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{
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return input;
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@@ -466,29 +463,29 @@ public class PartFormationPlane extends PartUpgradeable implements ICellContaine
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if( side.xOffset == 0 && side.zOffset == 0 )
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{
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Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing() ), hand, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
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Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing() ), null, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
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}
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if( !Worked && side.xOffset == 0 && side.zOffset == 0 )
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{
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Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing().getOpposite() ), hand, side.getFacing(), side.xOffset, side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
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Worked = i.onItemUse( is, player, w, tePos.offset( side.getFacing().getOpposite() ), null, side.getFacing(), side.xOffset, side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
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}
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if( !Worked && side.yOffset == 0 )
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{
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Worked = i.onItemUse( is, player, w, tePos.offset( EnumFacing.DOWN ), hand, EnumFacing.UP, side.xOffset, side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
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Worked = i.onItemUse( is, player, w, tePos.offset( EnumFacing.DOWN ), null, EnumFacing.UP, side.xOffset, side.yOffset, side.zOffset ) == EnumActionResult.SUCCESS;
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}
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if( !Worked )
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{
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i.onItemUse( is, player, w, tePos, hand, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
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i.onItemUse( is, player, w, tePos, null, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
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}
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maxStorage -= is.stackSize;
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}
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else
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{
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i.onItemUse( is, player, w, tePos, hand, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
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i.onItemUse( is, player, w, tePos, null, side.getFacing().getOpposite(), side.xOffset, side.yOffset, side.zOffset );
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maxStorage -= is.stackSize;
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}
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}
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@@ -21,6 +21,7 @@ package appeng.parts.automation;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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import net.minecraftforge.fml.relauncher.Side;
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@@ -144,7 +145,7 @@ public class PartImportBus extends PartSharedItemBus implements IInventoryDestin
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}
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@Override
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public boolean onPartActivate( final EntityPlayer player, final Vec3d pos )
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public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
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{
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if( !player.isSneaking() )
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{
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@@ -22,6 +22,7 @@ package appeng.parts.automation;
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import java.util.Collection;
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import java.util.Random;
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import net.minecraft.client.renderer.BlockModelRenderer;
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import net.minecraft.client.renderer.texture.TextureAtlasSprite;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.IInventory;
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@@ -30,6 +31,7 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Vec3d;
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@@ -595,8 +597,7 @@ public class PartLevelEmitter extends PartUpgradeable implements IEnergyWatcherH
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renderer.setRenderAllFaces( true );
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//TODO 1.9.4 - getMixedBrightnessForBlock => ?
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renderer.setBrightness( rh.getBlock().getMixedBrightnessForBlock( this.getHost().getTile().getWorld(), pos ) );
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renderer.setBrightness( rh.getBlock().getPackedLightmapCoords( this.getHost().getTile().getWorld().getBlockState( pos ), this.getHost().getTile().getWorld(), pos ) );
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renderer.setColorOpaque_F( 1.0F, 1.0F, 1.0F );
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this.renderTorchAtAngle( pos.getX(), pos.getY(), pos.getZ(), renderer );
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@@ -643,7 +644,7 @@ public class PartLevelEmitter extends PartUpgradeable implements IEnergyWatcherH
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}
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@Override
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public boolean onPartActivate( final EntityPlayer player, final Vec3d pos )
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public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
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{
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if( !player.isSneaking() )
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{
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