Second update pass (2/3) - 82 -> 0 errors

Second update pass which fixes all compile errors. Some parts may have
aftermath effect, hence why 3rd pass will check those maked with
"aftermath".
Errors: 82 -> 0. Mod can be launched.
This commit is contained in:
elix-x
2016-06-21 11:03:10 +02:00
parent 5498eb6d7c
commit 05aa6972c4
83 changed files with 564 additions and 405 deletions
@@ -55,11 +55,8 @@ public class PartConversionMonitor extends AbstractPartMonitor
}
@Override
public boolean onPartShiftActivate( final EntityPlayer player, final Vec3d pos )
public boolean onPartShiftActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
{
//TODO 1.9.4 - 2 hands! Just do something!
final EnumHand hand = EnumHand.MAIN_HAND;
if( Platform.isClient() )
{
return true;