Second update pass (2/3) - 82 -> 0 errors

Second update pass which fixes all compile errors. Some parts may have
aftermath effect, hence why 3rd pass will check those maked with
"aftermath".
Errors: 82 -> 0. Mod can be launched.
This commit is contained in:
elix-x
2016-06-21 11:03:10 +02:00
parent 5498eb6d7c
commit 05aa6972c4
83 changed files with 564 additions and 405 deletions
@@ -21,6 +21,7 @@ package appeng.parts.reporting;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.Vec3d;
import appeng.client.texture.CableBusTextures;
@@ -40,9 +41,9 @@ public class PartInterfaceTerminal extends AbstractPartDisplay
}
@Override
public boolean onPartActivate( final EntityPlayer player, final Vec3d pos )
public boolean onPartActivate( final EntityPlayer player, final EnumHand hand, final Vec3d pos )
{
if( !super.onPartActivate( player, pos ) )
if( !super.onPartActivate( player, hand, pos ) )
{
if( !player.isSneaking() )
{