Second update pass (2/3) - 82 -> 0 errors
Second update pass which fixes all compile errors. Some parts may have aftermath effect, hence why 3rd pass will check those maked with "aftermath". Errors: 82 -> 0. Mod can be launched.
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@@ -312,8 +312,7 @@ public class CachedPlane
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if( c.c.isLoaded() )
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{
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this.world.addTileEntity( te );
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//TODO 1.9.4 - markBlockForUpdate => ?
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this.world.markBlockForUpdate( pos );
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this.world.notifyBlockUpdate( pos, this.world.getBlockState( pos ), this.world.getBlockState( pos ), z );
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}
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}
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