Second update pass (2/3) - 82 -> 0 errors
Second update pass which fixes all compile errors. Some parts may have aftermath effect, hence why 3rd pass will check those maked with "aftermath". Errors: 82 -> 0. Mod can be launched.
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@@ -24,6 +24,7 @@ import java.util.List;
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import net.minecraft.init.Items;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ResourceLocation;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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@@ -48,9 +49,8 @@ public class AEItemDef
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private String displayName;
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@SideOnly( Side.CLIENT )
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private List tooltip;
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//TODO 1.9.4 - UniqueIdentifier => ?
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@SideOnly( Side.CLIENT )
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private UniqueIdentifier uniqueID;
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private ResourceLocation uniqueID;
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private OreReference isOre;
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public AEItemDef( final Item it )
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@@ -176,12 +176,12 @@ public class AEItemDef
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return tooltip;
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}
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UniqueIdentifier getUniqueID()
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ResourceLocation getUniqueID()
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{
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return this.uniqueID;
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}
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UniqueIdentifier setUniqueID( final UniqueIdentifier uniqueID )
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ResourceLocation setUniqueID( final ResourceLocation uniqueID )
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{
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this.uniqueID = uniqueID;
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return uniqueID;
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