Added Crank Turns Stat
Added Inserted Items Stat Added Extracted Items Stat Added Various Achivements
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package appeng.core.stats;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.item.ItemStack;
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import net.minecraft.stats.Achievement;
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import appeng.api.AEApi;
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import appeng.api.util.AEColor;
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import appeng.api.util.AEColoredItemDefinition;
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import appeng.api.util.AEItemDefinition;
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import appeng.items.parts.ItemFacade;
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public enum Achievements
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{
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// done
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Compass(-2, -4, AEApi.instance().blocks().blockSkyCompass, AchievementType.Craft),
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// done
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Presses(-2, -2, AEApi.instance().materials().materialLogicProcessorPress, AchievementType.Custom),
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// done
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SpatialIO(-4, -4, AEApi.instance().blocks().blockSpatialIOPort, AchievementType.Craft),
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// done
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SpatialIOExplorerer(-4, -2, AEApi.instance().items().itemSpatialCell128, AchievementType.Custom),
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// done
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StorageCell(-6, -4, AEApi.instance().items().itemCell64k, AchievementType.CraftItem),
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// done
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IOPort(-6, -2, AEApi.instance().blocks().blockIOPort, AchievementType.Craft),
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// done
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CraftingTerminal(-8, -4, AEApi.instance().parts().partCraftingTerminal, AchievementType.Craft),
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// done
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PatternTerminal(-8, -2, AEApi.instance().parts().partPatternTerminal, AchievementType.Craft),
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// done
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ChargedQuartz(0, -4, AEApi.instance().materials().materialCertusQuartzCrystalCharged, AchievementType.Pickup),
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// done
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Fluix(0, -2, AEApi.instance().materials().materialFluixCrystal, AchievementType.Pickup),
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// done
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Charger(0, 0, AEApi.instance().blocks().blockCharger, AchievementType.Craft),
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// done
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CrystalGrowthAccelerator(-2, 0, AEApi.instance().blocks().blockQuartzGrowthAccelerator, AchievementType.Craft),
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// done
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GlassCable(2, 0, AEApi.instance().parts().partCableGlass, AchievementType.Craft),
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// TODO: detect stuff
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Networking1(4, -6, AEApi.instance().parts().partCableCovered, AchievementType.Custom),
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// done
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Controller(4, -4, AEApi.instance().blocks().blockController, AchievementType.Craft),
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// TODO: detect stuff
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Networking2(4, 0, AEApi.instance().parts().partCableSmart, AchievementType.Custom),
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// TODO: detect stuff
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Networking3(4, 2, AEApi.instance().parts().partCableDense, AchievementType.Custom),
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// done
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P2P(2, -2, AEApi.instance().parts().partP2PTunnelME, AchievementType.Craft),
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// TODO: detect stuff
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Recursive(6, -2, AEApi.instance().blocks().blockInterface, AchievementType.Craft),
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// done
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CraftingCPU(6, 0, AEApi.instance().blocks().blockCraftingStorage64k, AchievementType.CraftItem),
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// done
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Facade(6, 2, ((ItemFacade) AEApi.instance().items().itemFacade.item()).createFacadeForItem( new ItemStack( Blocks.iron_block ), false ),
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AchievementType.CraftItem),
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// done
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NetworkTool(8, 0, AEApi.instance().items().itemNetworkTool, AchievementType.Craft),
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// done
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PortableCell(8, 2, AEApi.instance().items().itemPortableCell, AchievementType.Craft),
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// done
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StorageBus(10, 0, AEApi.instance().parts().partStorageBus, AchievementType.Craft),
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// done
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QNB(10, 2, AEApi.instance().blocks().blockQuantumLink, AchievementType.Craft);
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public final ItemStack stack;
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public final AchievementType type;
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private final int x, y;
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private Achievement parent;
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private Achievement stat;
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public void setParent(Achievements parent)
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{
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this.parent = parent.getAchivement();
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}
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public Achievement getAchivement()
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{
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if ( stat == null && stack != null )
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{
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stat = new Achievement( "achievement.ae2." + name(), "ae2." + name(), x, y, stack, parent );
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stat.registerStat();
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}
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return stat;
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}
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private Achievements(int x, int y, AEColoredItemDefinition which, AchievementType type) {
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stack = which.stack( AEColor.Transparent, 1 );
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this.type = type;
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this.x = x;
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this.y = y;
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}
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private Achievements(int x, int y, AEItemDefinition which, AchievementType type) {
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stack = which.stack( 1 );
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this.type = type;
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this.x = x;
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this.y = y;
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}
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private Achievements(int x, int y, ItemStack which, AchievementType type) {
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stack = which;
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this.type = type;
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this.x = x;
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this.y = y;
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}
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public void addToPlayer(EntityPlayer player)
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{
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player.addStat( getAchivement(), 1 );
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}
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}
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