Reduce visibility of fields

Implement against interfaces
Enforce immutability instead resetting it hard via new instantiation.
This commit is contained in:
thatsIch
2014-10-05 15:38:56 +02:00
parent add0bd41e4
commit 060255e9c7
4 changed files with 21 additions and 32 deletions
+13 -27
View File
@@ -1,21 +1,13 @@
package appeng.me.cache;
import java.util.ArrayList;
import java.util.Collection;
import java.util.Collections;
import java.util.Comparator;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Iterator;
import java.util.List;
import java.util.*;
import java.util.Map.Entry;
import java.util.Set;
import java.util.TreeSet;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
import java.util.concurrent.ThreadFactory;
import com.google.common.collect.*;
import net.minecraft.world.World;
import appeng.api.config.AccessRestriction;
import appeng.api.config.Actionable;
@@ -58,31 +50,25 @@ import appeng.tile.crafting.TileCraftingStorageTile;
import appeng.tile.crafting.TileCraftingTile;
import appeng.util.ItemSorters;
import com.google.common.collect.HashMultimap;
import com.google.common.collect.ImmutableCollection;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableSet;
import com.google.common.collect.SetMultimap;
public class CraftingGridCache implements ICraftingGrid, ICraftingProviderHelper, ICellProvider, IMEInventoryHandler
{
final HashSet<CraftingCPUCluster> cpuClusters = new HashSet<CraftingCPUCluster>();
final HashSet<ICraftingProvider> providers = new HashSet<ICraftingProvider>();
private final Set<CraftingCPUCluster> cpuClusters = new HashSet<CraftingCPUCluster>();
private final Set<ICraftingProvider> providers = new HashSet<ICraftingProvider>();
private final HashMap<IGridNode, ICraftingWatcher> watchers = new HashMap<IGridNode, ICraftingWatcher>();
private final Map<IGridNode, ICraftingWatcher> watchers = new HashMap<IGridNode, ICraftingWatcher>();
final IGrid grid;
private final IGrid grid;
IStorageGrid sg;
IEnergyGrid eg;
final HashMap<ICraftingPatternDetails, List<ICraftingMedium>> craftingMethods = new HashMap<ICraftingPatternDetails, List<ICraftingMedium>>();
HashMap<IAEItemStack, ImmutableList<ICraftingPatternDetails>> craftableItems = new HashMap<IAEItemStack, ImmutableList<ICraftingPatternDetails>>();
final HashSet<IAEItemStack> emitableItems = new HashSet<IAEItemStack>();
final HashMap<String, CraftingLinkNexus> links = new HashMap<String, CraftingLinkNexus>();
private final Map<ICraftingPatternDetails, List<ICraftingMedium>> craftingMethods = new HashMap<ICraftingPatternDetails, List<ICraftingMedium>>();
private final Map<IAEItemStack, ImmutableList<ICraftingPatternDetails>> craftableItems = new HashMap<IAEItemStack, ImmutableList<ICraftingPatternDetails>>();
private final Set<IAEItemStack> emitableItems = new HashSet<IAEItemStack>();
private final Map<String, CraftingLinkNexus> links = new HashMap<String, CraftingLinkNexus>();
boolean updateList = false;
final private SetMultimap<IAEStack, CraftingWatcher> interests = HashMultimap.create();
private final Multimap<IAEStack, CraftingWatcher> interests = HashMultimap.create();
final public GenericInterestManager<CraftingWatcher> interestManager = new GenericInterestManager<CraftingWatcher>( interests );
static class ActiveCpuIterator implements Iterator<ICraftingCPU>
@@ -296,11 +282,11 @@ public class CraftingGridCache implements ICraftingGrid, ICraftingProviderHelper
private void updatePatterns()
{
HashMap<IAEItemStack, ImmutableList<ICraftingPatternDetails>> oldItems = craftableItems;
Map<IAEItemStack, ImmutableList<ICraftingPatternDetails>> oldItems = craftableItems;
// erase list.
craftingMethods.clear();
craftableItems = new HashMap<IAEItemStack, ImmutableList<ICraftingPatternDetails>>();
craftableItems.clear();
emitableItems.clear();
// update the stuff that was in the list...