Remove the use of SlotItemHandler since we are only faking an inventory-backed slot, (#4654)
we might as well use what we had used pre-2017, which is simply extending a normal Slot. This should also fix #4652.
This commit is contained in:
@@ -8,19 +8,18 @@ import net.minecraft.inventory.container.Slot;
|
||||
import net.minecraft.item.ItemStack;
|
||||
import net.minecraftforge.api.distmarker.Dist;
|
||||
import net.minecraftforge.api.distmarker.OnlyIn;
|
||||
import net.minecraftforge.items.SlotItemHandler;
|
||||
|
||||
/**
|
||||
* A proxy for a slot that will always return an itemstack with size 1, if there
|
||||
* is an item in the slot. Used to prevent the default item count from
|
||||
* rendering.
|
||||
*/
|
||||
class Size1Slot extends SlotItemHandler {
|
||||
class Size1Slot extends Slot {
|
||||
|
||||
private final SlotItemHandler delegate;
|
||||
private final Slot delegate;
|
||||
|
||||
public Size1Slot(SlotItemHandler delegate) {
|
||||
super(delegate.getItemHandler(), delegate.getSlotIndex(), delegate.xPos, delegate.yPos);
|
||||
public Size1Slot(Slot delegate) {
|
||||
super(delegate.inventory, delegate.getSlotIndex(), delegate.xPos, delegate.yPos);
|
||||
this.delegate = delegate;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user