More stuff ingame and showing up.

This commit is contained in:
Sebastian Hartte
2020-06-01 01:01:32 +02:00
parent 6a88728544
commit 077ff17078
864 changed files with 11515 additions and 11761 deletions
@@ -29,10 +29,12 @@ import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import net.minecraftforge.common.util.FakePlayer;
@@ -57,7 +59,7 @@ public class BlockCrank extends AEBaseTileBlock
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final Direction side, final float hitX, final float hitY, final float hitZ )
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
{
if( player instanceof FakePlayer || player == null )
{
@@ -24,9 +24,10 @@ import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Direction;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.world.World;
import appeng.api.util.AEPartLocation;
@@ -47,12 +48,12 @@ public class BlockGrinder extends AEBaseTileBlock
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final Direction side, final float hitX, final float hitY, final float hitZ )
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
{
final TileGrinder tg = this.getTileEntity( w, pos );
if( tg != null && !p.isShiftKeyDown() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_GRINDER );
Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_GRINDER );
return true;
}
return false;