More stuff ingame and showing up.

This commit is contained in:
Sebastian Hartte
2020-06-01 01:01:32 +02:00
parent 6a88728544
commit 077ff17078
864 changed files with 11515 additions and 11761 deletions
@@ -26,10 +26,11 @@ import net.minecraft.block.BlockStateContainer;
import net.minecraft.block.BlockState;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ActionResultType;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.Direction;
import net.minecraft.util.Hand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.BlockRayTraceResult;
import net.minecraft.world.IBlockReader;
import net.minecraft.world.World;
import net.minecraftforge.common.property.ExtendedBlockState;
@@ -79,7 +80,7 @@ public class BlockDrive extends AEBaseTileBlock
}
@Override
public boolean onActivated( final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final Direction side, final float hitX, final float hitY, final float hitZ )
public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity p, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
{
if( p.isShiftKeyDown() )
{
@@ -91,7 +92,7 @@ public class BlockDrive extends AEBaseTileBlock
{
if( Platform.isServer() )
{
Platform.openGUI( p, tg, AEPartLocation.fromFacing( side ), GuiBridge.GUI_DRIVE );
Platform.openGUI( p, tg, AEPartLocation.fromFacing(hit), GuiBridge.GUI_DRIVE );
}
return true;
}