More stuff ingame and showing up.
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@@ -29,11 +29,13 @@ import net.minecraft.block.BlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.player.PlayerEntity;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ActionResultType;
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import net.minecraft.util.EnumBlockRenderType;
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import net.minecraft.util.Direction;
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import net.minecraft.util.Hand;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.BlockRayTraceResult;
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import net.minecraft.world.World;
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import appeng.api.util.AEPartLocation;
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@@ -75,11 +77,11 @@ public class BlockSkyChest extends AEBaseTileBlock implements ICustomCollision
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}
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@Override
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public boolean onActivated( final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final Direction side, final float hitX, final float hitY, final float hitZ )
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public ActionResultType onActivated(final World w, final BlockPos pos, final PlayerEntity player, final Hand hand, final @Nullable ItemStack heldItem, final BlockRayTraceResult hit)
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{
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if( Platform.isServer() )
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{
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Platform.openGUI( player, this.getTileEntity( w, pos ), AEPartLocation.fromFacing( side ), GuiBridge.GUI_SKYCHEST );
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Platform.openGUI( player, this.getTileEntity( w, pos ), AEPartLocation.fromFacing(hit), GuiBridge.GUI_SKYCHEST );
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}
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return true;
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