More stuff ingame and showing up.

This commit is contained in:
Sebastian Hartte
2020-06-01 01:01:32 +02:00
parent 6a88728544
commit 077ff17078
864 changed files with 11515 additions and 11761 deletions
@@ -58,9 +58,10 @@ class ItemDefinitionBuilder implements IItemBuilder
private Supplier<IDispenseItemBehavior> dispenserBehaviorSupplier;
@OnlyIn( Dist.CLIENT )
private ItemRendering itemRendering;
// FIXME
// @OnlyIn( Dist.CLIENT )
// private ItemRendering itemRendering;
//
private ItemGroup itemGroup = CreativeTab.instance;
ItemDefinitionBuilder( FeatureFactory factory, String registryName, Supplier<Item> itemSupplier )
@@ -70,7 +71,7 @@ class ItemDefinitionBuilder implements IItemBuilder
this.itemSupplier = itemSupplier;
if( Platform.isClient() )
{
this.itemRendering = new ItemRendering();
// FIXME this.itemRendering = new ItemRendering();
}
}
@@ -103,16 +104,16 @@ class ItemDefinitionBuilder implements IItemBuilder
return this;
}
@Override
public IItemBuilder rendering( ItemRenderingCustomizer callback )
{
if( Platform.isClient() )
{
this.customizeForClient( callback );
}
return this;
}
// FIXME @Override
// FIXME public IItemBuilder rendering( ItemRenderingCustomizer callback )
// FIXME {
// FIXME if( Platform.isClient() )
// FIXME {
// FIXME this.customizeForClient( callback );
// FIXME }
// FIXME
// FIXME return this;
// FIXME }
@Override
public IItemBuilder dispenserBehavior( Supplier<IDispenseItemBehavior> behavior )
@@ -121,11 +122,11 @@ class ItemDefinitionBuilder implements IItemBuilder
return this;
}
@OnlyIn( Dist.CLIENT )
private void customizeForClient( ItemRenderingCustomizer callback )
{
callback.customize( this.itemRendering );
}
// FIXME @OnlyIn( Dist.CLIENT )
// FIXME private void customizeForClient( ItemRenderingCustomizer callback )
// FIXME {
// FIXME callback.customize( this.itemRendering );
// FIXME }
@Override
public ItemDefinition build()
@@ -157,7 +158,7 @@ class ItemDefinitionBuilder implements IItemBuilder
if( Platform.isClient() )
{
this.itemRendering.apply( this.factory, item );
// FIXME this.itemRendering.apply( this.factory, item );
}
return definition;