More stuff ingame and showing up.

This commit is contained in:
Sebastian Hartte
2020-06-01 01:01:32 +02:00
parent 6a88728544
commit 077ff17078
864 changed files with 11515 additions and 11761 deletions
@@ -21,9 +21,7 @@ package appeng.client.render.model;
import java.util.ArrayList;
import java.util.List;
import javax.vecmath.Vector3f;
import javax.vecmath.Vector4f;
import java.util.Random;
import com.google.common.base.Objects;
import com.google.common.cache.CacheBuilder;
@@ -32,9 +30,7 @@ import com.google.common.cache.LoadingCache;
import net.minecraft.block.BlockState;
import net.minecraft.client.renderer.model.BakedQuad;
import net.minecraft.client.renderer.block.model.IBakedModel;
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
import net.minecraft.client.renderer.block.model.ItemOverrideList;
import net.minecraft.client.renderer.model.IBakedModel;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.renderer.vertex.VertexFormat;
import net.minecraft.client.renderer.vertex.VertexFormatElement;
@@ -42,8 +38,6 @@ import net.minecraft.util.Direction;
import net.minecraft.util.math.Vec3i;
import net.minecraftforge.client.model.pipeline.IVertexConsumer;
import net.minecraftforge.client.model.pipeline.QuadGatheringTransformer;
import net.minecraftforge.client.model.pipeline.UnpackedBakedQuad;
import net.minecraftforge.common.property.IExtendedBlockState;
import appeng.block.AEBaseTileBlock;
import appeng.client.render.FacingToRotation;
@@ -143,7 +137,7 @@ public class AutoRotatingModel implements IBakedModel
}
@Override
public List<BakedQuad> getQuads( BlockState state, Direction side, long rand )
public List<BakedQuad> getQuads( BlockState state, Direction side, Random rand )
{
if( !( state instanceof IExtendedBlockState ) )
{