More stuff ingame and showing up.
This commit is contained in:
@@ -21,9 +21,7 @@ package appeng.client.render.model;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import javax.vecmath.Vector3f;
|
||||
import javax.vecmath.Vector4f;
|
||||
import java.util.Random;
|
||||
|
||||
import com.google.common.base.Objects;
|
||||
import com.google.common.cache.CacheBuilder;
|
||||
@@ -32,9 +30,7 @@ import com.google.common.cache.LoadingCache;
|
||||
|
||||
import net.minecraft.block.BlockState;
|
||||
import net.minecraft.client.renderer.model.BakedQuad;
|
||||
import net.minecraft.client.renderer.block.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.block.model.ItemCameraTransforms;
|
||||
import net.minecraft.client.renderer.block.model.ItemOverrideList;
|
||||
import net.minecraft.client.renderer.model.IBakedModel;
|
||||
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormat;
|
||||
import net.minecraft.client.renderer.vertex.VertexFormatElement;
|
||||
@@ -42,8 +38,6 @@ import net.minecraft.util.Direction;
|
||||
import net.minecraft.util.math.Vec3i;
|
||||
import net.minecraftforge.client.model.pipeline.IVertexConsumer;
|
||||
import net.minecraftforge.client.model.pipeline.QuadGatheringTransformer;
|
||||
import net.minecraftforge.client.model.pipeline.UnpackedBakedQuad;
|
||||
import net.minecraftforge.common.property.IExtendedBlockState;
|
||||
|
||||
import appeng.block.AEBaseTileBlock;
|
||||
import appeng.client.render.FacingToRotation;
|
||||
@@ -143,7 +137,7 @@ public class AutoRotatingModel implements IBakedModel
|
||||
}
|
||||
|
||||
@Override
|
||||
public List<BakedQuad> getQuads( BlockState state, Direction side, long rand )
|
||||
public List<BakedQuad> getQuads( BlockState state, Direction side, Random rand )
|
||||
{
|
||||
if( !( state instanceof IExtendedBlockState ) )
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user