More stuff ingame and showing up.
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@@ -65,7 +65,7 @@ public class TileCubeGenerator extends AEBaseTile implements ITickable
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private void spawn()
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{
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this.world.setBlockToAir( this.pos );
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this.world.removeBlock(this.pos, false);
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final Item i = this.is.getItem();
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final Direction side = Direction.UP;
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