More stuff ingame and showing up.
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@@ -213,9 +213,9 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
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}
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@Override
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public CompoundNBT writeToNBT( final CompoundNBT data )
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public CompoundNBT write(final CompoundNBT data )
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{
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super.writeToNBT( data );
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super.write( data );
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if( this.forcePlan && this.myPlan != null )
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{
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final ItemStack pattern = this.myPlan.getPattern();
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@@ -234,9 +234,9 @@ public class TileMolecularAssembler extends AENetworkInvTile implements IUpgrade
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}
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@Override
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public void readFromNBT( final CompoundNBT data )
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public void read(final CompoundNBT data )
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{
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super.readFromNBT( data );
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super.read( data );
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if( data.contains("myPlan") )
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{
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final ItemStack myPat = new ItemStack( data.getCompoundTag( "myPlan" ) );
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