Implemented automatic rotation
Implemented automatic rotation for all tile blocks. You can still use facing properties in model files, if you want to. Also, some added some fixes and improvements.
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+1
@@ -1 +1,2 @@
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forward
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up
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@@ -1,8 +1,5 @@
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{
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"variants": {
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"forward=north": { "model": "appliedenergistics2:tile.BlockGrinder" },
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"forward=south": { "model": "appliedenergistics2:tile.BlockGrinder", "y": 180 },
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"forward=west": { "model": "appliedenergistics2:tile.BlockGrinder", "y": 270 },
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"forward=east": { "model": "appliedenergistics2:tile.BlockGrinder", "y": 90 }
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"normal": { "model": "appliedenergistics2:tile.BlockGrinder"}
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}
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}
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