Added all the crafting cpu "blocks" - needs textures and renders.

Updated API
This commit is contained in:
AlgorithmX2
2014-05-10 00:00:02 -05:00
parent f031972fcd
commit 08d6942643
22 changed files with 306 additions and 70 deletions
+1 -1
View File
@@ -67,7 +67,7 @@ final public class EntityChargedQuartz extends EntityItem
public boolean transform()
{
ItemStack item = getEntityItem();
if ( AEApi.instance().materials().materialCertusQuartzCrystalCharged.sameAs( item ) )
if ( AEApi.instance().materials().materialCertusQuartzCrystalCharged.sameAsStack( item ) )
{
AxisAlignedBB region = AxisAlignedBB.getBoundingBox( posX - 1, posY - 1, posZ - 1, posX + 1, posY + 1, posZ + 1 );
List<Entity> l = worldObj.getEntitiesWithinAABBExcludingEntity( this, region );