Added all the crafting cpu "blocks" - needs textures and renders.
Updated API
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@@ -44,7 +44,7 @@ public class SecurityInventory implements IMEInventoryHandler<IAEItemStack>
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@Override
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public IAEItemStack injectItems(IAEItemStack input, Actionable type, BaseActionSource src)
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{
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if ( hasPermission( src ) && AEApi.instance().items().itemBiometricCard.sameAs( input.getItemStack() ) )
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if ( hasPermission( src ) && AEApi.instance().items().itemBiometricCard.sameAsStack( input.getItemStack() ) )
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{
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if ( canAccept( input ) )
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{
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