Fix formatting
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@@ -222,8 +222,8 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusTileEntity> implement
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double z = target.getHitVec().z;
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// FIXME: Check how this looks, probably like shit, maybe provide parts the
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// ability to supply particle textures???
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effectRenderer
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.addEffect(new CableBusBreakingParticle((ClientWorld) world, x, y, z, texture).multipleParticleScaleBy(0.8F));
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effectRenderer.addEffect(
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new CableBusBreakingParticle((ClientWorld) world, x, y, z, texture).multipleParticleScaleBy(0.8F));
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}
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return true;
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@@ -264,8 +264,8 @@ public class CableBusBlock extends AEBaseTileBlock<CableBusTileEntity> implement
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// FIXME: Check how this looks, probably like shit, maybe provide parts the
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// ability to supply particle textures???
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Particle effect = new CableBusBreakingParticle((ClientWorld) world, x, y, z, x - pos.getX() - 0.5D,
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y - pos.getY() - 0.5D, z - pos.getZ() - 0.5D, texture);
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Particle effect = new CableBusBreakingParticle((ClientWorld) world, x, y, z,
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x - pos.getX() - 0.5D, y - pos.getY() - 0.5D, z - pos.getZ() - 0.5D, texture);
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effectRenderer.addEffect(effect);
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}
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}
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